Felling when you finish might be "incredible"
but have you tried completing the game with only the skill upgrades? Jump Height, aerial attacks and charged attacks, NO OTHER UPGRADES!
Beat THAT then you feel really pro.
I almost got it, but Vandheer Lorde becomes so badass below 10% HP...
Weird. In the beginning of endless mode I sometimes consider taking bullets on purpose to protect my teammates, but later in game they don't seem to take damage at all anymore.
Cars are very fast and just pop out in formations of up to 5. They decimate your squad, you can't do anything(because they are always coming with double airstrikes to me. Impossible to lose less than 5 soldiers)
Enemy vcars are far too strong. In fact they are the ONLY think that is REALLY dangerous, they have an excessive firing rate, onehit kill if you touch them and too many HP to shoot them out of the way like the other enemies. Also a big problem is that your soldiers are always walking in this dumb V formation. I don't even try to dodge spreadfire anymore, because my movement would only increase the damage.
@IoannisR That only works in level 45. In level 57 your barracks are far too weak to prevent the enemy from charging superpowers. And Poison attack is IN FACT as dangerous as Capture, since it makes the target wothless, as it can no longer produce jelly. With one enemy and good fortifications, as your enemy has in level 75 Poison is OP. As soon as ONE poison hits your barracks, you practically lost.
Okay anyone, who did NOT ragequit the final level can rate this down. Unlikely many will, that level is impossible if enemy does not decide to let you win.
The final level (75, not 45) is nothing but a shame. You made ALL THE WAY to the damn final level, just to find that as long as the enemy TRIES to win, it is 100% impossible. At least impossible for one human, you'd need 2 or three mice to just survive in that level. There is a really rude word for developers, who can't figure out a better challenge than sharing the ingame resources 100:1 for the enemy, but I'm just gonna call this "cheap difficulty".
The bullshit about this game is that most levels after the first boss give the enemy up to 5 times your starting power, which means, as long as the enemy actually TRIES to win, you CAN'T win.
You can win every realtime action game without getting hurt, my main problam are propably the space snail controls. I keep accidently falling through the wall, which makes every damn monster respawn.
The late zones in the game are annoying and far too difficult. I can beat them of course, but losing 5hearts of life in as much as 10 seconds regardless of how careful you are. Also the space snail controls are a bit stupid, because they completely break your perception of ingame-physics.
You can actually win the game without getting hurt.