How the hell can we scroll in the AI-editor? And why can't "look right" be called with a value? Like "adds the passed value to the view-angle". And how can we manually set the current value? Or call functions with values directly?
PLEASE, Developer, fix that. This game is just much too awesome, to be destroyed by your stupid inertia.
By sending strong enemies you force us, to build well constructed cells, but only the dense ones are stable enough to fight for real, the other ones will sooner or later start stupidly spinning aound, smashing your only vulnerable point into the face of the enemies. And those big ones just IMPLODE.
Its impossible, to make a "perfect" cell.
What about treating a batch of hexes as one being? This woud make the perfect cell possible, and i also dont think, that amoebas can spin around with 5times per second...
The Close-range attacks REALLY have to be fixed!
They almost dont work against anything else than standard zombies.
The Boss had 2%HP and i stood directly in front of him.
What happened? NOTHING oh man...