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shteev's Comments

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>> Musik Marathon <<

Play >> Musik Marathon <<

Jul. 13, 2009

Rating: 0

Music game that doesn't play in time to the music = bad.

MagicPen2

Play MagicPen2

Jul. 13, 2009

Rating: 0

Interesting idea, implementation could be a lot more helpful, tho.

Achilles

Play Achilles

Jul. 13, 2009

Rating: 0

God awful.

Exploit

Play Exploit

Jul. 13, 2009

Rating: 0

OK. The timing element is innovative, I suppose. There ends up being just a little too much information for me to hold in my head on the later levels to make it really enjoyable, tho... I had to crack out a paper and pencil...

Treasure of Cutlass Reef

Play Treasure of Cutlass Reef

Jul. 13, 2009

Rating: 0

Dull.

Street Fighter 2 CE

Play Street Fighter 2 CE

Jul. 13, 2009

Rating: 0

Flash really isn't the format for a conversion of this game.

BridgeCraft

Play BridgeCraft

Jul. 12, 2009

Rating: 0

Cargo Bridge is better.

LightSprites

Play LightSprites

Jul. 12, 2009

Rating: 0

Oh god MAKE IT STOP

Phage Wars 2

Play Phage Wars 2

Jul. 12, 2009

Rating: 0

Seen this before. Seems like there might be a game here if some gameplay was added to it. This version doesn't seem to do that.

Scope: First Blood

Play Scope: First Blood

Jul. 12, 2009

Rating: -1

Crap.

Ragdoll Invaders

Play Ragdoll Invaders

Jul. 10, 2009

Rating: 0

'sok.

Talesworth Arena: Death Watch

Play Talesworth Arena: Death Watch

Jul. 07, 2009

Rating: 1

Top game! Sure, it has it's faults (there's grind aplenty, there are puzzles which can only be solved by getting them wrong a few times, and the difficulty curve hits you like a brick wall on level 3), but it's innovative, fun to work out strategies against new opponents, and fun to just play. Please can we have a sequel?

The Majesty of Colors

Play The Majesty of Colors

Jul. 06, 2009

Rating: 0

Pretty cool, but it feels very limited in terms of player choice. Perhaps it still would with a wider selection of endings but it couldn't hurt, could it? I mean, I can't believe there isn't an ending where you just lurk unseen in the depths for the entire duration of the game...

- Music in Motion -

Play - Music in Motion -

Jul. 06, 2009

Rating: 0

Usually with me you don't have to try too hard if you add a techno soundtrack to a game (see Pwong II!!) but this one could be improved a lot. The ground dissapearing off the screen on level 1 when you jump = bad, and levels 2 & 3 just don't give you enough to do (Level 2 reminds me of Avalanche (http://www.thegamehomepage.com/play/avalanche/), which is much better)

Parachute Retrospect

Play Parachute Retrospect

Jul. 06, 2009

Rating: 0

Unbelievable tedious.

Mud and Blood 2

Play Mud and Blood 2

Jul. 05, 2009

Rating: 0

Pretty much seems to play itself. Easy Hard badge.

The Necronomicon

Play The Necronomicon

Jul. 03, 2009

Rating: 0

Atmospheric TCG style game. I liked it! It's pretty random, but then it's not so hard to outplay the AI. Oh, and the challanges are random and crappy, tho. Avoid those.

Run

Play Run

Jul. 03, 2009

Rating: 0

Great idea! The game is pretty good to play, but could be better. Sluggish controls, and a bit of lag which invariably kills you.

Warlords: Heroes

Play Warlords: Heroes

Jul. 03, 2009

Rating: 0

Poorly implemented, feels terrible to play, and it's irritating that your progression is constantly interrupted by enemies spawning behind you.

Balloon-Headed Boy

Play Balloon-Headed Boy

Jul. 01, 2009

Rating: -1

Well made but not immediately engaging. Maybe I'll come back to it.

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