If you make a health meter into a movie clip, it needs a class or there's an error. If it isn't a movie clip, you can't add an instance name. If you can't add an instance name, it doesn't work.
I give it a class, and guess what? The stupid thing won't scale.
If the rules and instructions were given proper grammar (get rid of the 'u', and use proper words) I would give this a four.
Also, maybe adding a few colour schemes would be nice? Maybe different background music as well.
3/5... For now.
I have a few suggestions:
1:
Reduce the number of free-flying particles. I just can't get a shot in if there's more than fur particles in the way, because I can't tell the areas they effect.
2:
Reword the instructions rather than telling us to guess the particles purpose. Make their purpose clear, please?
3:
Extend the time limit... When you play the game for about thirty seconds an attempt, how are you supposed to pass the time doing this? There isn't much time to practice your shots, and with all the particles it is stupidly hard.
If you aren't willing to do 1 or 3, then you could always add an option of an 'easy', no scores submitted mode with the changes in it.
With the current difficulty and lack of information and length of time you have to play, this only gets a two from me.
I beat this on my first time playing it, and only became infected once. Guess when. Yes, the last level. For the sheer repetetiveness after the first few levels, this receives a two.
Hmm... 'Tis good, but sorely needs improvement. For instance, being able to use capitals and various things like full stops would help. Also, can we please have some effects for the towers? Until then, it's not getting above three from me.
Otherwise, a good and novel game.
I refuse to give judgement upon the graphics until all the pictures have been filled. Suffice to say that there is only one fault I can find at the moment...
The idiocy of the AI. It heals when fully healed, replaces powerful creatures with weaker ones and generally does things no sane human would do.
Also, making the creratures have more power would be nice as well. Well, not so much more power as greater power gaps. Any Elder Defence, along with a creature each renders the creatures completely ineffectual. They ned more power to compensate for this.