I'm hating level 14. The section where you have to jump on a platform, get charged and then jump back on the platform to get to the upper area - very annoying. GLITCH: Goo-guy can get stuck in the section above the platform (requiring level restart).
+ graphics & layout very good.
- balance (most time is spent letting the thing auto send waves). There needs to be more. Increasing npc HP wouldn't be enough, offensive (tower destroying) enemies would be a good start.
- End game. After the hours of time it takes to complete the game there should be something more than just being brought back to the game map.