Good game, but it gets tedious. I'd rather move with arrow keys and aim with mouse pointer. And maybe its just me, but I'd like to massacre the villagers (frustration beings out the evil in me).
Kept getting stuck at 99%. Refreshed page 6 times before it would continue. Twice flash player reported it was taking too long. Game looks nice and is fun to play, but it takes up too much RAM and is way too buggy. Rating it 0/5 until it gets fixed.
Good game. One thing though, change the order of death & battle effects. "XXX dies!" should not proceed "XXX is poisoned" and "XXX is no longer poisoned".
Love the game (5/5). Dev, could you please pause combat when the Devil's "new task" dialogue appears. Also, any chance of a fix to prevent a player character from running wildly when player click on edge of floor boundary?
Good start but it has a few glitches. Area for moving around is very limited for size of the ships, ship frequently just won't fire and very repetitious without any indication of progress when actively destroying enemies.
You're not reporting when the dragon hits, there's only a drop in the player's hp. Also it needs a restart button. You may want to try making an array of enemies with either static or variable stats that progressively get harder each round. So you could start with something like a dust bunny with 1 hp, 1 damage and 1% chance to hit..then work up to the dragon.
Isn't loading properly. There is an overlay of 6 "more games" stuck over the game window that doesn't disappear when the mission button is pressed. Unplayable. 0/5.
I will be doing some updates to the game, adding content and fixing the most obvious bugs. Thanks for the feedback.