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Silverdagger333's Comments

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Immortal Souls: Dark Crusade

Play Immortal Souls: Dark Crusade

Mar. 24, 2012

Rating: 9

I liked the story but the battles got boring. I played through to the end. It locked up when I first killed the Templar and displayed a message about the game creator doing movies and such. After reloading and beating the final battle again there was no such message and it still locked up (gave the badge the 2nd time). Other than end freezing the only glitch was on the equipment screen - when trying to unequip boots, their tile flickered fiercely.

Versus Umbra

Play Versus Umbra

Jan. 03, 2012

Rating: 0

Decent game. Kept me occupied for a few hours. 4/5

Tdp4

Play Tdp4

Oct. 02, 2011

Rating: 0

I get it, the game only plays in our imagination. You are in a very dark cave. There is a Grue nearby, stay still and he may not eat you...

Crashdrive 3D

Play Crashdrive 3D

Jul. 03, 2011

Rating: 3

Two issues: control and getting stuck. Resetting should place car in a "safe" area, not back into the same spot it reset from. My car bounced into a river with a ramp in it (between the ramp & embankment). It took about 20 resets and a lot of maneuvering to get out (invisible wall or bad vertices?).

Ragdoll Cannon Four

Play Ragdoll Cannon Four

Jun. 12, 2011

Rating: 3

Tried to click the "report bug" link...accidentally clicked the "Flag game" link instead. Oops, can't unflag. Link to report bug didn't do anything so here's the bug: Level 9, pushed the big sphere into the gap to close it off, shot 2 dummies trying to put one in the small gap between the fallen sphere and the platform - each landed between sphere & wall causing the sphere to rotate. First one got the thing rolling fast, 2nd stopped it - but I think it just got rolling too fast because 3rd dummy shot landed in the same place and the browser froze until the flash plugin crashed. Fun game (except for the crash).

Bug War Recolonize

Play Bug War Recolonize

Jun. 10, 2011

Rating: 2

Ran into a glitch on 2nd level. In trying to move units from one tower to another, accidentally got another tower in my movement chain that I didn't want to move units from. I released the mouse button in a non-tower section of the map thinking it would nullify the move-troop request. It did, but it also killed the game. The NPC towers still increased units and move them, but nothing on my end works (and the magic event is stuck at 66% as well).

Alienocalypse

Play Alienocalypse

Jun. 10, 2011

Rating: 2

Teagames loader page loads and is replaced with a black screen...and then nothing. I play games here often without a hitch. [Specs: Firefox v3.6.17, Flash v10.3.181.22].

Lucky Tower

Play Lucky Tower

Jun. 02, 2011

Rating: 1

I liked that the end had multiple events. Chose the nerds door and teleported nude back to the castle. Right-click and Back to see my nude guy teleport behind a swordsman (died) and then did it again and the nude guy appeared in thin air and died. :)

Pinch Hitter!

Play Pinch Hitter!

May. 28, 2011

Rating: 1

This game is great the way it is, but if you want more challenge play Pitch Hitter 2.

BeGone

Play BeGone

Jan. 22, 2011

Rating: 1

Its fun and has great graphics, but it could do with a better map. The ability to climb and duck would help a lot. A couple forts would be better, especially with a few more weapons and nooks where sniper's can camp (briefly). It's ok as it is, but it could be a whole lot better. 4/5

Adapt or Die

Play Adapt or Die

Jan. 08, 2011

Rating: 4

Good game. Level 13 was the hardest for me. I ran into a few issues. First, on my first try after spending 20 minutes on level 13, I hit "h" to check help and the game locked up. [The flash container was using 192MB RAM.] Another issue was with units running away to N-NW (upper left) for no apparent reason. Suggestion: assign primary task based upon mutation; short range & high armor units should focus on taking & holding tiles, while long range & high damage should target enemy units. Also if a unit is assigned to take tiles it should advance and try to take adjacent ones once the tile is taken rather than sit idle.

Sift Heads World Act 4 - Cold Memories

Play Sift Heads World Act 4 - Cold Memories

Jul. 30, 2010

Rating: 2

I failed at the start of the strip-club bar shootout. The shoot out begins with a backstage battle and moves out from there. However when I retry the scene, my character starts out by the entrance and there are about 4 enemies. I barely have time to raise my gun before I'm shot dead. Is this a bug or is the demo really this short? (I went from Nico's pad directly to the bar...about 5 minutes of play time).

Doodle God

Play Doodle God

Jun. 24, 2010

Rating: -2

Is this a bug? I selected human + dragon and the screen displayed dragon + ash for the match. I like the game but I've had this sort of thing happen a few times and it leaves me wondering what sort of logic the programmer was using. O_o

Castle Wars 2

Play Castle Wars 2

Jun. 10, 2010

Rating: 2

Nice sequel. I beat the easy tribe and on the medium level in the middle of my match against the first village the computer opponent stopped playing (the arrow kept bouncing over it's castle). The game wasn't hung, so I returned to the menu and restarted. Even though it glitched it's still worthy of 5/5.

Bird Pax

Play Bird Pax

May. 25, 2010

Rating: -2

Fun game but I didn't notice any difference between level 1 and 12 (no difficulty increase). While it's a decent game as it is, it could so with a bit more to entice the player to keep coming back for more.

Primary

Play Primary

Feb. 24, 2010

Rating: 0

Great game. It'd be a bit more fun if I weren't fumbling with all the keys. 4/5

WereBox

Play WereBox

Feb. 04, 2010

Rating: 0

Good game. Not too easy, but not hard either.

Record Tripping

Play Record Tripping

Feb. 03, 2010

Rating: 0

8/5 for graphics, 5/5 for reading of Alice, 3/5 for the puzzles. Unique but too short and I would have liked to interact with the kittens or birds.

Civilizations Wars

Play Civilizations Wars

Jan. 19, 2010

Rating: 0

It's well balanced. If you only play the easy mode and don't unlock and play with the handicaps, sure it's going to be easy.

Back2Back

Play Back2Back

Jan. 13, 2010

Rating: 0

I like this game a lot. Two changes needed: 1) when orbs and items "bounce" from a slain enemy have them fly forward, not back. Frequently they appear behind one of the buttons in the bottom right and are inaccessible. And 2) speed control. Half the time spent in front of the game is spent waiting for the plodding enemies.

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