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SilverFalcon11's Comments

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Run 2

Play Run 2

Mar. 25, 2011

Rating: 8

At first I thought the impossible was ridiculously easy. Then I played the last two bonus levels of skate and changed my mind. It's still very easy for an impossible, but those two levels did an impressive job of making me yell and curse all things rectangular.

Sushi Cat 2

Play Sushi Cat 2

Mar. 04, 2011

Rating: 8

My question is not why sushi cat insists on chasing after a stuffed animal, nor why he can consume pounds of sushi to make himself enormous only to be back to his small size for the next meal. No, my question is "Who is the mysterious person using the chopsticks to drop sushi cat into the maze of sushi?"

Aliens Kidnapped Betty

Play Aliens Kidnapped Betty

Feb. 27, 2011

Rating: 5

I actually wish there were more levels like the bonus levels. The bonus levels showed an extra creative element that was somewhat lacking in the standard ones. The puzzles could be made much more complex, challenging, and entertaining if you took the elements of gravity shifting and falling through the ceiling into new level sets. The standard level set was good, the bonus levels showed the potential to be great.

Guy of My Dreams

Play Guy of My Dreams

Feb. 17, 2011

Rating: 1

After 1 year I discovered he was a criminal. It's okay though cuz I later found out he's family man criminal... Then, after 3 years, I finally discovered he was attractive

Ninja Hamsters vs Robots

Play Ninja Hamsters vs Robots

Feb. 17, 2011

Rating: 5

What makes Nerdook games so special? Because they are clever, enjoyable time-wasters Trololololo!

Doodle Devil

Play Doodle Devil

Nov. 24, 2010

Rating: 10

This is semi-interesting as an exploratory click-fest but fails as a game. This is essentially asking you to build up a recipe book but doesn't allow you to find out what any of these recipes taste like, just keeps adding ingredients. Sorry, but I prefer games with an iota of action in them or are at least conceptually stimulating. This is a supremely boring "game" where you mindlessly click until something "happens" (you get a new icon to mindlessly click).

Hostage Crisis

Play Hostage Crisis

Nov. 11, 2010

Rating: 7

hmm, yes... a hostage situation. Obviously the best way to get everyone out safely is to bring my rocket launcher, grenades, and explosives...

Haunt the House

Play Haunt the House

Oct. 27, 2010

Rating: 1

Refreshingly original, a breath of fresh air on the flash game scene. Unfortunately the game mechanics need some work. The scares and spooks themselves are well done but the dynamic by which they interact with people is sketchy at best. There are instances where shuffling a painting on the other side of the room scares them more than the flying bathtub monster in their face. Nonetheless it's a clever, original game with oodles of charm. A great one to hit the ranks right before halloween.

Pustule Poker

Play Pustule Poker

Oct. 11, 2010

Rating: 1

The thwomps are coming!

Museum of Thieves

Play Museum of Thieves

Sep. 20, 2010

Rating: 3

Manages to stand out as something special in an overly saturated genre. The artwork is a lovely example of top-notch illustration, particularly through the shifts. My favorite aspect though, would have to be the music. A superb soundtrack keeps the mood appropriately somber/morose with haunting overtones and then into a tense, suspenseful end sequence. Great stuff

Shoot Em Up Hidden Foes

Play Shoot Em Up Hidden Foes

Aug. 23, 2010

Rating: 3

@zandor101: hint: he's in the bottom half, they are all there in every level; trust me. Not a bad game, needs something extra to make it pop (upgrades, achievements, different characters, a story, something like that). As mentioned, you can't use an existing game's music without rights. Good idea, needs some work.

Chain the Pixel

Play Chain the Pixel

Aug. 23, 2010

Rating: 3

Really cool take on the Bust-a-Move style game. I don't understand why you would pixelate the graphics though. This game could be something special in it's own right, don't force it into a style-genre like a "pixel game" when it can be it's own thing. Better graphics could allow for the blobs to feel more liquidy and viscous, it would also make aiming more precise. The physics mechanics are unique, I think when a blob bounces off a chain (when it hits a different color) it should still be able to connect to the other chain, allowing you to "bounce" blobs off chains (not just walls) to reach difficult spots. A huge issue is that at the 3rd level you can move the spot you shoot from, this is great except that the mouse controls the shot AND location so you can only shoot straight up which completely destroys your ability to aim, bounce, or use tactics at all. Change the mechanics to allow you to shoot and aim seperately. Great idea, just needs some extra thought.

Sandy Room Escape

Play Sandy Room Escape

Aug. 23, 2010

Rating: 3

I have four shapes and a watermelon but can't get further than that. In any case, I like the 3D work you've put in (I work in 3D myself) but there are a couple technical issues. For instance, when you zoom in on the jacket/shirt on the rack you need to change the 3Dcamera settings to adjust clipping since some polygons get clipped off. Also, why can't I put any of the shapes into their respective slots?

Epic War 4

Play Epic War 4

Aug. 21, 2010

Rating: 1942

An enemy you say?! Why let me just point my sword up at the sky, now towards my foe, now aim it behind myself, now back at the sky, now back at my foe, then start the swing... hmm, he's gone you say?

Eggony

Play Eggony

Jul. 04, 2010

Rating: 2

not bad for a first attempt, couple suggestions for future games: You need a warning sign that the shield is about to disappear, put one of the more interesting levels at the beginning (you want to capture the gamer's attention immediately, we on Kong are all ADD ;). You have some clever ideas, find a way to utilize them in a format that isn't so unoriginal. You could consider customizable appearance or weapon upgrades to enhance the experience as well.

The Gun Game 2

Play The Gun Game 2

Jul. 02, 2010

Rating: 1

It's an enjoyable little game, embraces casual gameplay. Unfortunately the entirety of the game only lasts about an hour or so and there's little incentive to continue playing after the missions are complete. But this is solid gunplay while it lasts, the puzzles are moderately clever, and it has a quirky humor to it. 4/5

Doodle God

Play Doodle God

Jun. 26, 2010

Rating: 5

I built a skyscraper... I then discovered wood

Protector IV

Play Protector IV

Jun. 23, 2010

Rating: 20

The original Protector is what first drew me to Kongregate. The blend of strategy, tower defense, story, and style is something special and unique. Protector IV brings in so many great ideas it's almost overwhelming at first, but each aspect works really well together to bring a new and exciting style of gameplay. Each piece of the greater whole has been fine-tuned to build a cohesive game. The factions and various unit types, hero setup, marketing, and even the clever bits like "snakes on a plain" and the unit names make for a truly great game experience, well done!

STIG - Escape from WAP

Play STIG - Escape from WAP

Jun. 04, 2010

Rating: 0

not too bad until you get to the computer portion, there is no way to know what to type. I'd like to see the rest of the game but it's impossible to pass this part unless you know exactly what you're looking for. kind of an interesting take on the "avoider" style game though

Async Racing

Play Async Racing

May. 21, 2010

Rating: -6

This is one bad gaming experience. my screen just froze for the 6th time (I've played two races) and won't reach any menu so I have to go back, the loading time is atrocious, and the worst part of all is that it isn't even a fun game! my only controls are the arrow keys?! I played almost the exact same game back in 1992, let's try to create something new and exciting please.

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