As a Fire Mage is there any reason to spend talent points on Flaming Hands? My Staff of Fire seemingly does the same thing, but better.
It seems like there are few situations that it would be worth getting for any class. I mean, maybe if that's your only flame skill going into the Ice Caves, but...????
I always like to sit down to a nice meal (which "Completely Satiates My Hunger") after the final battle right before drinking mead from the 'Goblet of Yendor' to toast my glorious victory!!
For those looking for some more info on the game here is a good source:
https://rogue-fable-iii.fandom.com/wiki/Rogue_Fable_III_Wiki
It has a lot of answers.
Hey all, I found a version of Hex2 which still works on Firefox up on metasauce's profile.
https://www.kongregate.com/games/metasauce/hex-empires-grave-consequences-webgl
I would love to see the effect rings give a little magic to the non-mages - Toxic Ring adds a little poison, Storm Ring adds some spark damage, etc. I would be great to see them be more useful than just the resistance.
@devilsblight The 'Timed Gates' are just that. They will lock permanently if you don't find them soon enough. It might also lock if you leave the floor, not sure.
You can use Blink & Teleport (if you're really lucky) to get in if it's locked and you really want - the switch inside will let you back out. Same for the Keyed Gates.
Please add the character sheet buttons to the Merchant Shop & Enchanting Shop so that it's easier to swap out equipment that needs to be sold or upgraded. It's a pain to have to go out each time, unequip, go to enchant, leave then re-equip. Good stuff otherwise, I like it!
ok I could add an enchant equipped and enchant inventory. I want to make sure the person understand she is enchanting an equipped item