just noticed the person before me said the same thing. So yeah it's not just them it's not working for. why not have when warp triggers have it clear all pathing, wait a few seconds (for the warp effect to finish) , then have it start up again? more of a patch than a fix but..
When a warp effect is triggered on a monster, please make it no longer a target to run after. my crossbow "scout" decided he needed to be in range of the monster that moved to a different room. so he Leroy'ed in! Not saying it wasn't funny but, might need to look at that part of the code
Bravo :) "Do you see that thing at the end of this zone? It's huge! It's terrifying! You've never seen anything like it before, but you know that it is a Blimp. How did you know that? Stop knowing things and go kill it."
BUG: Using the auto upgrade for more than one level on science stations only give you the increase of upgrade 1 level. Please use the level to determine the base production amount.
In the spirit of this being an Alpha.. I'm going to forgive that spiked helmet monsters can be stomped, i'll forgive that you can't stand on boxes and even that momentum is set way to high. But please, think about the basics of controls. if A and D are left right, then W should be jump, space bar should be action. (including dialog bubble dismissing, which is currently using the mouse) The screen shaking that doesn't seem to mean anything just screamed "Look at the random bits of code I found!" So I'll offer another "effect" to look into. Consider having the squashed enemies increase their alpha as they fall through(aka make them fade away)
For Your Records , That is Why It's Called Midnight "TRAPS" Because You Get fooled in a lot of Situations you Idiot!! Go and Be Pro somewhere else Not on my game ,When you don't even Know What You're Talking about. YES it's still an Alpha But also still "TRAPS" , Thanks a lot for The feedback , but Think about what i said.
Suggestion: Consider having the randomly generated names have an effect on the maps. i.e. Weeping Forsest have wood drops instead of metal. ATM I have godlike attack and hp but Coordination is stuck at 13 (+7) Also only have like 30 farmers but over 6k lumberjack and still overstocked on food and always out of wood lol. Love what you have so far. Maybe have trimps actually eat food or they starve and don't reproduce? Looking forward to the next update.
Can't even guess what happened here. http://gyazo.com/158e5bb8d95b620b502e3f7e37ef852c but I can tell you it was after I fought the invisible foxzilla enough times for him to show up and then complete the board after it. The curosr moves are me tryign to scrol teh screen around If I post any more I'd feel like I'm picking on you so stopping here.
Are you trying to sync the music with the dialog progress? If I wait, I can get the music to pause until I advance the story.
Here are some memory stats.
Shut down browser.
245k start up memory used by browser.
Open Kong 303k used
Open game no scripts allowed 350k
Allowing florentmaurin.com scripts to run 355k
Press start, waiting on first jingle screen. bounces between 675k-730k
Next jingle between 799k-860k
Next Jingle, 911k-973k
Next jingle, 992k-1053k
Next jingle 1071k-1137k
Next cut starts with a sigh. 997k-1087k
Stuck like many others on loading screen after the news broadcast. 879k-935k
Are you just loading another "chapter" instead of overwriting?
This memory leak is weird, we tested it on several browser and get a steady memory load throughtout the game. The loading screen bug is corrected : an update of the core engine introduced a bug, now it is no more.
Boss gems are all worth 20 each even after you've upgraded your multiplier? hrmm. And gems should fly to you faster after a Boss kill. Keep missing some gems on a boss kill, but since they are worth less than the regular mob gems I guess I'm not missing much.
rolled over the silicon count into negative and back up through positive till negative again. now haven't been able to load the game for 2 days. i guess i won? let me know when an update hits. Thanks, was interesting while it lasted.
The better you are the lower level you can get. If you don't fail enough you can't get enough cash to max all skills and islands. Even trying to tax the heck out of everyone, they never revolt enough to make the level repeatable. this could be fixed if you got a cash reward for beating the boss but you don't get anything for winning. 2/5
I'll try to reproduce & fix!