Recognized the game, had 5 stars but no badges. Apparently i played it before it got badges and loved it. Replayed it and got some 350 warps on first replay while re-exploring. Second and real try for badge: 277warps with *lots* of fails, thought i messed it up, and played on anyway and luckily not. Abused death respawn several times to save warps. Im happy i did. Fastest/easiest hard badge ever i think.
What a piece of crap, only 1 campaign is available. Ive completed the first one three times now. Not getting a new campaign. Impossible to get the last achievement. 1 star.
Level 8 "Considering you can only double jump 4 tiles up before you fall and the spike you need to pass is exactly 4 tiles above you and 4/5 to the side. You will fall and touch it, its inevitable."
Level 9 "The arbitrarily bouncing against *some* walls, makes it almost impossible to get into some small crevices. Have to be horribly exact."
After this i gave up even looking further into the game.
Extra jump cannot be used unless you jumped once. This is pure shit because you glide in this game and it ****ing easy to glide to death after you have touched a surface
These are just part of the horrible design flaws in this game. 1 star.
Bad design all over this game. 1 star.
Clicking "Play again" makes everything reset except the music. Ie you have 2 instances of the music loop ontop of each other. Clicking a third time makes it loop the music a third time. Needs a fix.
Dont know how to deal with boss 16 on insane. Not fair that he removes control from you. Its either instadeath or if you get enough hp to survive a hit he does it a second time and youre dead. Until this boss it was fun. Bad boss design on this one, such a shame.
why was this under upgrades?!?!?!@aider5 Because this site sucks ass regarding tags, there is No oversight/moderation over tags, No tag definitions and No requirements for tags. You cant rely on them and should not. Just ignore them, bad and wrong tags are everywhere.
Played the slow game at first and found it in 1-2min or so a couple of times. Reset until i got an easy color several times til I got the correct one on the first guess within a couple of seconds. No difference in response from the game. The music is too repetitive and got a bad cut so it doesn't loop well.
Lots of room for improvements. Half decent.
Falling through edges and blocks are still activated. Really horrible controls. A game like this requires absolute precision, instead you end up with garbage. Play "spikes tends to kill you" instead.
Unplayable crap really. The intro level was so promising, such a shame.
Really ****ing annoying to beat. Random enemy movement is bs. Its basically rng. Really bad for a puzzle. No ending except getting rich. Should have had a hint that the white homing thing can be distracted somehow. Would have been more player friendly.
God damn ****ing rng. Swords NEVER spawn but you drown in keys and shields which does jack. Took ****ing 3 days to beat because you never ever get swords. The grind was so ****ing easy because chests requiring 50+ keys were done in 10 moves while a monster with 20hp required ****ing 200moves+ unless you were lucky sob with dmg items "They all lived... happily ever after" what an ass ending.
1 star for this crap which is all luck.
Bloody hard to know the boundary/hitbox of enemy attacks and your own. And the slowness of the axeswing and being stationary while enemies swarm is nasty.
Pretty decent game. Collision detection could be sharper. As always having to run close to/over coins is really annoying. I couldnt tell why one sometimes only got 2 stars for a level instead of 3. Had only had to redo a few levels once to get the 3rd star with the exception of the 3rd level. It took 5 retries before it forked over the third star when i went back there after clearing everything else.
The super jump is very unreliable. 754.5 first and only playthrough. Dies to lava way too much because superjump wouldnt happen. Was so close on giving up. Spent so many minutes one one of those.
Quick game, couple of tries to get the hang of if. Then the hardest achievement was 100 bonuses. After the first flythrough it was shopoholic,tothemax and 100bonuses left. Decent ideas. 3 stars.