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snowyowl0's Comments

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Hook

Play Hook

Oct. 26, 2014

Rating: 5

I second the call for more levels. There's a lot of potential in the buttons that removed two lines at once. I was hoping that they'd eventually be combined with the switches that allowed a wire to be turned on and off - there's a puzzle mechanic with a lot of unexplored depth there.

My Big Friend

Play My Big Friend

Jun. 25, 2012

Rating: 2

There's a lot of pointless backtracking.

Geosketch Two

Play Geosketch Two

Mar. 24, 2012

Rating: -1

2|1|1 makes a cardioid. If that's too slow for you 20|10|10 also works.

Super Samurai Sweeper

Play Super Samurai Sweeper

Feb. 17, 2012

Rating: 1

Beat the final boss with 10 HP left of my 800... that was a nail-biting finish if ever there was one!

Mardi Gras Mayhem

Play Mardi Gras Mayhem

Feb. 16, 2012

Rating: 3

Upgrading combos makes it harder to achieve a Fever? What?

Neon Race

Play Neon Race

Oct. 21, 2011

Rating: 0

I just realised this game doesn't actually use 3D drivers; the graphics are all 2D and pre-rendered. Holy shit...

Cardinal Quest

Play Cardinal Quest

Oct. 20, 2011

Rating: 0

So... the screen doesn't automatically follow the player character? Is that expected behaviour, and if so, how do I move it?

Orbical

Play Orbical

Oct. 18, 2011

Rating: 2

I don't like the way it punishes you for levelling up. Causing big chain reactions and getting level-ups is supposed to be fun, but if it invariably brings you closer to death... it makes me unsure whether I should be trying to get as any explosions as possible or as few as possible.

Developer response from Southgrove

I'm making other game modes soon, for example: a mode where the goal is to clear out a whole orb as fast as possible. This won't have this certain mechanic which I agree can be perceived as completely counter intuitive. The reason things work like they do in the Containment game mode is sort of an experiment. An experiment which I sort of enjoy myself. I wrote a little blog entry a while back if you want to know my reasoning behind all this: http://southgrove.net/post/10760532972/making-the-player-her-own-worst-enemy Thanks for the comment btw. =)

Creeper World: User Space

Play Creeper World: User Space

Oct. 02, 2011

Rating: 5

I don't really care about escaping or neutralising the creeper. I just want to get 1000 energy at once.

BioGems

Play BioGems

Aug. 25, 2011

Rating: 0

If you have no other options, you can usually just take all the attack gems so the enemy has no way of hitting you.

Rubix

Play Rubix

Aug. 02, 2011

Rating: 3

The level randomiser is sort of broken. That covers most of the complaints about the difficulty. If you must use randomly generated levels, don't sort them by difficulty or track the highest scores, since most of the time there's no way to match them.

The Soul Driver

Play The Soul Driver

Jul. 21, 2011

Rating: -1

Boosting on a ramp and knocking a helicopter out of the sky? HELL. YES.

The I of It

Play The I of It

Jun. 11, 2011

Rating: 1

I like I.

Laser Force Version 2

Play Laser Force Version 2

Jun. 08, 2011

Rating: 7

When you gain control of a laser the command automatically switches to the next one. Which is fine, but it causes bugs if the next one can't be controlled because you've already overpowered your enemy.

Jacob and the Magic Piano

Play Jacob and the Magic Piano

May. 25, 2011

Rating: 0

With the right equipment, it's perfectly possible to beat the game without playing any notes at all.

Jacob and the Magic Piano

Play Jacob and the Magic Piano

May. 24, 2011

Rating: 5

I would really like to be able to see the level while I'm composing.

Trollface Launch

Play Trollface Launch

Apr. 02, 2011

Rating: -2

Trollfaces will go bankrupt!

Antimatiere

Play Antimatiere

Mar. 12, 2011

Rating: 0

Did I just climb into the LHC?

DuckLife

Play DuckLife

Mar. 09, 2011

Rating: 5

Once you've won the game, go back and try the "Natural world" challenge. Your duck FLIES OVER THE SWIMMING POOL

Escape #5: The Freezer

Play Escape #5: The Freezer

Mar. 09, 2011

Rating: 1

First one I managed to beat without resorting to the walkthrough. I lol'd at the brass key though.

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