I learned two things from this game:
(1) Your ideal relationship need not be based on looks.
(2) Being good in bed counts for more than being considerate
What an interesting game. I like how you can make your bees specialise on their own. For example, on level 10, you're given Damage mutators. I find breeding your own Flying bees works a lot better.
Took me while to work out that holding "down" made bullets move faster if they were already moving down. Bullet-climbing is much easier now that I know that.
In level 7, when the puppy goes to the right of the gun, you can fire in perfect safety.
In level 11, the START button won't respond the first time you click it. DO NOT click it again. The puppy will die.
An extra trinket in level 2 that it took me ages to find (there's a trinket locator in the full version that helped :D): Going through the level normally, you will encounter a purple screen called "I'm Sorry" followed by a yellow screen called "Please Forgive Me". Stand on the checkpoint in Please Forgive me, then jump into the right-hand pit on the ceiling. Note that there is a small gap in I'm sorry between the flipbeam and the spikes. You can fit through that gap (though it may take a few tries). Then, run right; you can run over the ceiling, past The Living Dead End, and find an extra trinket.
To everyone who says this game puts wind in space: It doesn't. You're still in the troposphere. When you get a little higher, THEN there's no wind.
Anyway, the last few days felt a little strained. I did it in 47 days, but I could have done it in 30 if I could upgrade my fuel tank one or two more times. Even at the level cap, it's difficult to finish.
I think there's one colour too many. It's too easy to get into an unwinnable position. And you should probably remove the bit which lets you connect pieces diagonally, or else make it easier to use and a proper part of the game. 2/5.
"Click on the flag to go to the next level"... that would have been nice to put in the instructions somewhere. "Storyline mode" needs a storyline, you shouldn't need two different buttons to jump with, and there's no point in a "New Game" button if there's no "Continue" button. And the score goes to zero every time you start a new level so there's really no point in picking up all those items.
I realise this is your first game, I just want your *second* game to be as good as possible. So do a lot of the other commenters. We're not downrating your game for the thrill of it, we're offering constructive criticism (some of us, anyway).