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Solsund's Comments

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Footie

Play Footie

May. 26, 2008

Rating: 0

Hate to sound like a broken record, but screams stolen to me. Not to metion, hooray for a game that's more ad than game.

The Cottage

Play The Cottage

May. 26, 2008

Rating: 0

well, I doubt it's very bloated, sadly, it's also not very fun.

Letter Hunt

Play Letter Hunt

May. 26, 2008

Rating: 0

Word of notice, I've found attatching the Mouse_Up event listener to the stage instead of the dragged object tends to keep dragged items from getting stuck on the cursor. Worth trying.

monster chase

Play monster chase

May. 26, 2008

Rating: 0

Well, this isn't really a game, nothing actually happens except for some strange stuff. Enjoy writing that RPG

storm rage

Play storm rage

May. 26, 2008

Rating: 0

It's not really advertising, what it is is a thing preventing the game from being submitted to other sites, for exactly this type of reason.

Bloody Burberry

Play Bloody Burberry

May. 26, 2008

Rating: 0

Ugh, stupid as can be, poorly done, doesn't really promote awareness of things and is an awful assault on the senses with that horrid almost-Pachelbel's Canon in the first scene. Hooray for ad-games.

asteroid tag

Play asteroid tag

May. 26, 2008

Rating: 0

MIght want to remove the debug button that skips levels, not to mention it's boring as can be, Yay I can go in circles!

SnakeWords

Play SnakeWords

May. 26, 2008

Rating: 0

Ok, I kind of like that fade out music when you turn it off, even if it didn't appear to be going off at first, however it's bugged. Looks like your SoundChannel.stop() happens after it fades all the way out, but if you turn the sound back on before it gets there it removes the fade listener yet starts up a brand new copy of the sound. Should be easy to fix.

Coloring the cutie

Play Coloring the cutie

May. 25, 2008

Rating: 0

Just when I thought it couldn't get worse than a dress up game....

Meteor Mission

Play Meteor Mission

May. 25, 2008

Rating: 0

looks like the load time was all for the music

RSPEED trainer

Play RSPEED trainer

May. 25, 2008

Rating: 1

Wow, nice job making your own game. Too bad I've played this one before, as a tutorial for making flash racing games. Just looks like you updated the graphics a bit and added a bad loop of sound. Still, it made me laugh.

The Falling Bombs

Play The Falling Bombs

May. 25, 2008

Rating: 0

Wow a new game that actually is a game and progresses. I might rate this lower but it stands out far above all the others I tried today.

D-Day

Play D-Day

May. 25, 2008

Rating: 0

Pretty bad but made me laugh so that deserves an extra point. Exploding dollar, who'da thunk it?

Out Of Bounds

Play Out Of Bounds

May. 25, 2008

Rating: 0

pretty sure candystand games are setup to refuse to work on any site cept for the home one, gj for testing it first.

CANCEL

Play CANCEL

May. 25, 2008

Rating: 0

Decent game, if a bit simple. Still, not bad for a first effort.

WhiteboardWar: ChopRaider

Play WhiteboardWar: ChopRaider

May. 24, 2008

Rating: 0

Campaign can be done in easy, medium or hard to get the badge, however you must finish it under the time limit. If it says "You ran out of time" you won't get it.

Dj Fest

Play Dj Fest

May. 24, 2008

Rating: 1

Noiamtheone, just because it has all those partnership links doesn't mean it can't be stolen. I mean, someone uploaded all the Sift Heads and it wasn't you but according to your logic they didn't steal it either. Get this thing outta here. If thebasementgroup wants to host stuff on here they'll have to get an acct called thebasementgroup, just like ArmorGames, CrazyMonkeyGames and all the others.

The Cross Adventure

Play The Cross Adventure

May. 24, 2008

Rating: 1

Oh, and for the real comment: I like this idea, it's rather original and the game seems pretty well put together, cept for the anti-cheat feature I already talked about. I've favorited the game, I'll check back to see if it gets fixed.

The Cross Adventure

Play The Cross Adventure

May. 24, 2008

Rating: 1

Wow, I like it but I won't play it more until you remove that "Out of window" thing. It really wouldn't be that hard to pull off. It would also address an issue that's in the game as it is. If you move really fast you can skip right over walls because techincally the mouse was never polled on that square. So to make it easy when you move to a check in the code from the last position to the current to see if you hit any obstacles along the path. This invalidates leaving the window to sneak around objects, and actually takes out using the right click menu and the "Move fast" ability, hence it's a good idea. Means you'll have to change the collision detection code but it shouldn't be that bad.

MADNESS THE DRESSUP

Play MADNESS THE DRESSUP

May. 24, 2008

Rating: 0

Sometimes it's disturbing browsing the new stuff.....

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