Even with a bunch of biolabs I have trouble infecting enemy ships. Just lost against orange and I don't think I infected a single ship despite having 3 biolabs all the spores got shot down.
Personally, I like the walking wall strategy for campaign. you don't need hardly any minerals which is variable. Sometimes you are stuck with only one rock that has what 200 minerals, you can't even build a spacedock for capital ships with that.
I won somehow, I built a 2nd station and artillery, apparently one enemy was left or something. Anyways to beat 3-4 I copied someone else's strategy, 2 fighter bays, fusion core, and rest supply docks. I wouldn't bother upgrading the supply docks though.
Wow 3-4 really is difficult, if you build too much you lag out the game and have to quit the browser, too little and you lose. Easily the most difficult stage when I replayed.
I'm having a lot of trouble about the time you are asked to build a machine factory with hunger and homelessness, I got two farms, but can't build houses fast enough.
A little too difficult for my liking. I'm having a lot of trouble jumping past the spikes. Note, my skill at these plat former games tend to be below average.
I'm giving up after about 20+ attempts on one hundred difficult level it is much more difficult than the last level. Ai starts with enough two star docks, one annihilator and the other beam halo, plus a whole bunch of defenses. I got a little bit close a few times, but most of the time I lost very quickly.
Beat the game, "starting a new game will start entirely new levels." That means each person essentially plays slightly different levels and will have an easier or harder time. Some of the levels I found way more difficult than the last level. In fact, I am not sure I can even beat some of the levels.