THE LAST BOSS IS WAY TOO EASY. ALSO, I THINK THE ENEMIES SHOULD LOSE ARMS AND LEGS SO WE KNOW HOW DAMAGED THEY ARE. 80% DAMAGE, THEY LOSE AN ARM, 60% DAMAGE A LEG, ETC. UNTIL THEIR HEAD POPS OFF.
I was experimenting with this before... I made the walls flash too, as well as the background and let's just say it was pretty intense. EDIT: Added flashing walls
its just really not fun, the special tile should not be in the game because it doesn't kill anyone and removes all the attack tiles so there is no way to end the match.
when all tiles are collected, a new table appears. So yeah, the match will end.
If the special would instantly kill a player, there would be no use to play the other tiles.
do that thing the guy who coded idle mine does. every time you get 10^9 stuff, the unit changes so you don't have to worry about limits of 64 bit integers. also needs pvp
Im not very fond of gore but maybe part2 will get an optional version. Boss was probably too easy bec you're t max ups.