Here are some examples to make the game better:
Instead of saying "this doesn't work" have the robot say "I need xxx item to make this work". Also, highlight stuff you can click so we don't have to hunt for it.
There are no hints about what you are supposed to find, and they are in the most illogical places. There should be multiple solutions for each puzzle, and the puzzles should have really good hints about what to do or they should make logical sense.
The mouse-over mechanic was, in fact, invented by Adolf Hitler for fire control systems. This is why they lost the war. Please, please don't include mouse-over game mechanics ever.
The controls feel really laggy. I think you are doing something like this:
get control inputs
render
update postions
when you should do this:
get control inputs
update positions
render
nice. it would be more fun if all the powerups stacked infinitely, instead of being limited to 1 or 2 only. also please make the hit box 1 pixel in size
I think there should be more than one solution for each of the puzzles. For example, popping off the lock or the grate to get into the sewers, handcuffing the staff or using perfume from the alchemist or showering to get through the kitchen, etc etc. There were a lot of things that seemed logical, but didn't work so I had to play hunt the spot to click which isn't fun.
Here is how to beat level 9: u=up, d=down, r=right
uurddrudruurrrdrdudrr
If you end up on the bottom of the 4th column over (where you should be after uurddrudruu) the parity is all lined up so you can win
This game is amazing. Is there a way you could make the game harder though? I recommend having a drone that spawns all of the enemies all at once, so you get a harder level and finish the level faster.
I have been thinking of adding drones with more interesting abilities, and having one that speeds up the game somehow would surely be interesting, but I don't think it's possible with the way the levels are written. Spawning waves too early and ignoring pauses would lead to all kinds of strange problems. Once I test the later New Game + levels I will probably make them harder though, since I hear they're too easy. =)
The sniper rifles are brokenly overpowered. It's fun equipping one and raping everyone but if one of the opponents has one you basically have to use a sniper yourself to compete.
How about some good hints on how to beat the monkey? I had sound muted so maybe they told me how to beat him, but there should be really obvious visual cues hinting at what I'm supposed to do and something that shows he's being hurt. Like his fuqing arms should get ripped off or something after he gets hit.
Noted. Not sure a Hitler reference is necessary though.