This is a nice, silly interactive cartoon in the spirit of Lucasarts. It has a few flaws - for example, the journal reveals things that you haven't even encountered in the game yet - but for the most part it's a well-made game. Please make more! 4/5 stars.
Has the potential to be a great point-and-click game, but some hidden hotspots and disorienting navigation issues make it incredibly frustrating to play without at least a few hints from outside sources. 4/5
It's bad enough that someone made another TD game. This one involves so much painful micromanagement, it defeats the whole purpose of a TD as a form of strategy game. 1/5 stars.
Escaping the cell: take bar from skeleton, take shirt, take blanket, use bar on shirt and blanket, use shredded shirt on shredded blanket to make a rope. pull the brick under the window. Take the bucket. Use the rope on the window bars.
No skill or thought involved. Just click and see what happens. This is a simplified version of an old concept dressed up with achievements for the low-IQ crowd.
Unoriginal, but it seems to be a crowd-pleaser. I got about 5 minutes of joy out of this, and then it became tedious and annoying to get the badges. Kongregate admins seem to value monotony. 2 stars.