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Spellweaver's Comments

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Picma Squared

Play Picma Squared

Apr. 29, 2011

Rating: 9

Solving the levels reveals very creative and imaginative pixel art. It is genuinely satisfying to finish the levels and look back at the pictures. The last master level is challenging only insofar as stamina is concerned. The one above it, however, is quite annoying :)

Bullet Heaven

Play Bullet Heaven

Apr. 03, 2011

Rating: -6

Not a bad generic arcade shooter but the grinding doesn't reward you with enough power to plow through the difficult levels rewardingly enough. More weapon power would be welcome.

Tentacle Wars. The Purple Menace

Play Tentacle Wars. The Purple Menace

Mar. 21, 2011

Rating: -2

Not a bad game at all. The difficulty doesn't progress evenly but who said it has to. Lvl 17 is probably the hardest in the game. Took a while but it was satisfying to solve.

Clarence's Big Chance

Play Clarence's Big Chance

Feb. 26, 2011

Rating: 3

This is a brilliant game. I didn't realize it until it slowly dawned on me how huge the levels were, how appropriate the homage done to the commander Keen style games is and how good the humor was. The comedy is morbid and witty and makes the most of the archetypal family-romantic relationship stereotype. Very cool. 5/5 from me.

Aliens Kidnapped Betty

Play Aliens Kidnapped Betty

Feb. 23, 2011

Rating: 0

After collecting coins in MoneySeize, no coin collecting has ever seemed difficult... This is a sweet little game. If you don't register the Medium challenge, just reload the game and play level 3 , or any coin bearing level again.

Robot Wants Fishy

Play Robot Wants Fishy

Jan. 30, 2011

Rating: 5

@iblob That's no problem at all. If the robot comes to a river and he can only carry one creature over, he takes the Cat with him over to the other bank. Next, he returns and takes the Dog over, leaving the Dog on the second bank and returns with the Cat. He then takes the Fish over to the other bank and, finally, returns for the Cat.

Survival Lab

Play Survival Lab

Jan. 29, 2011

Rating: -2

Not bad. Makes the most of a simple concept. The hard badge was quite difficult to get...which is just what hard badges should be. On a side note..first prize for someone who can make an object blink a few times and dissapear :) It seems to be such a popular thing in games.

Ring Pass Not

Play Ring Pass Not

Jan. 22, 2011

Rating: 4

Save game or checkpoints are essential. If you add that it's a good 4/5 while without them it's a 1.

Tesla Death Ray

Play Tesla Death Ray

Jan. 16, 2011

Rating: 1

Nazi UFO's?! in my game!? I don't think so!

Champions of chaos

Play Champions of chaos

Jan. 08, 2011

Rating: 6

Nothing out of the usual but still entertaining. The fight against the enraged barbarian was disproportionately difficult. I kept expecting the bosses after him to pull something special out of their sleeves but they were ridiculously easy compared to him.

Desert Moon

Play Desert Moon

Dec. 19, 2010

Rating: 9

Day 5: The hard and dangerous way of getting a lawn in the desert.

Dungeon Developer

Play Dungeon Developer

Dec. 16, 2010

Rating: 1

Finally...25th day..both my Paladin and Rogue lay dead at the feet of a severely wounded dragon...and a greedy mage who barely made it to 13..and between you and me I suspect he was there only for the gold..came and finished the dragon off. Phew..what an epic struggle.

Factory Balls, the Christmas edition

Play Factory Balls, the Christmas edition

Dec. 14, 2010

Rating: 3

Lovely. As challenging as dodging unwanted relatives at xmas and equally gratifying...alebeit more visually gratifying.

Dungeon Developer

Play Dungeon Developer

Dec. 13, 2010

Rating: 0

Sweet game and an even sweeter song you know where... I would suggest being able to sell the items you gather to an adventurer's guild so you don't have to delete or have them crowd your inventory. Also, it would be nice to see a stat for every character so we can evaluate which is the best item combination we can use for them.

endeavor

Play endeavor

Dec. 12, 2010

Rating: 1

This little guy can sure take a fall. This is a wonderful little game. The gameplay is simple yet immersive and the story, while following tried and tested avenues, is archetypal enough to be appealing. Very nice. 5/5 from me.

Papa's Burgeria

Play Papa's Burgeria

Dec. 10, 2010

Rating: 2

Try this strategy for success on the later levels. Fry 12 medium patties as soon as the store opens. You can easily convert them into well done ones when needed and the rare ones take seconds to prepare. That way, provided you have the heater purchased, you don't need to do much frying afterwards.

Papa's Burgeria

Play Papa's Burgeria

Dec. 10, 2010

Rating: 2

Irony is having a good enough job to have enough time to be able to flip virtual burgers for fake money.

Zombie Trailer Park

Play Zombie Trailer Park

Dec. 08, 2010

Rating: 0

The last level is hard but if you manage to build enough salvages you don't need anything other than a well timed surge in shotgun toting farmers to finish the level. 50 angry farmers and the occasional combine harvester were enough to keep everything at bay and destroy the zombie base.

Mega Pong

Play Mega Pong

Nov. 30, 2010

Rating: 0

Maybe if it were a little bit shorter it would feel a little less tedious. It's as enjoyable as the original pong but not much more than that.

Civiballs 2

Play Civiballs 2

Nov. 26, 2010

Rating: -1

Sweet little game with creative enough puzzles. I found a few levels on which you can solve the puzzles in at least two ways.

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