At first I was like, "Ugh, this game is terrible and the controls suck!", and I rated it 1 star out of spite. After working my ass to get the Hard Badge, I can say this game is actually very nicely done, and the controls are nearly perfect. Very challenging, and once you get going it's quite fun.
Stop putting particles everywhere. I don't know if YOU can run this game, but most people here sure as hell don't. Also, the "sacrificial pellet x5" achievement does not track or is buggy. Perhaps because I only needed 3 offerings to complete the quests, but any following offering were not taken in account.
Wow, I just saw a bunch of stupid comments about how people get killed by minotaurs in level 3. How about moving OUT OF THE WAY, and shooting diagonally, you idiots?
Love the twist on the dungeon crawling genre and the gameplay! Every character has an interesting attack pattern, even if some are more useful than others. And everything clearly has had a lot of care put into it, like the character selection screen. And finally the game isn't too hard nor too easy, and even if the optional content looks great, it doesn't hurt the game not to buy it. 5/5 and favorited!
I would absolutely love this game if not for that retardedly hard level 19. What the hell? Why am I suddently showered with dozens of consecutive swamps and thunder storms in the first minute of the game? How am I supposed to pass that? And isn't the AI using mana too? How is it managing to cast such high-cost spells like this? This is really a shame because the rest of the game is 5/5 material.
Nice game. It's kind of weird that the final "heat" upgrade comes so early. I mean, you need 4 upgrades to go through barely two underground stone lines, yet the final one unlocks everything else. Spacing it up a bit better would have made the game slightly more challenging.
Wow. At first, I thought it was a demo of a game you'd have to pay for, but it's actually just a free, awesome game. Everything is good... Gameplay, puzzles, graphics, music, and the cherry on top of the cake is that "story" you write as you play the game... 5/5.
It could have been a great game, but there are way too many technical faults: The grid is too small, making it impossible to try any strategy at all; You're generally forced to play the only worthwhile move that is available. There needs to be a "back to menu" or "reset" button during the fights. The map selection is stupid, what with having a huge screen but only 2 actual locations, that you have to scroll with buttons. Why not make several locations? The tutorial doesn't explain anything, especially the special Skills, which you have to figure out by yourself how they're used and what the number next to them mean. There is also strictly no mention of the "tech points" concept, which is an important point. Same in the Skill upgrades menu, I had no idea what I was upgrading until I finally understood the concept of it. Finally, during the fights, the enemy targetting could be better; Enemies often overlap, so targetting the right enemy might be a pain.
Love the game, but I'd like a Reset button, or a Go back to main menu button, for when I don't want to sit through a whole level knowing I won't get 5 stars because I messed up somewhere...
Sorry, looks like that is because the game was updated several times. When did you play for the previous time? The save should work. Please, tell me if this problem remains.
The only level I enjoyed was the one where you could see all the cards... At least you could stragtegize a little. The rest of the game was just a giant luck test. And the final levels? Infuriating crap when you're trying to get three stars.
Just so I'm no misunderstood, I absolutely loved the game; The universe was really inspired, what with all the creepy yet somehow childish characters and animals. The storyline was kinda weird but it fit the whole "twisted fairy tale" style. The gameplay was quite original for a hidden object type of game, and the use of perspective layers was really innovative and really clever. Difficulty was right on spot, because most of the time hidden object games do no present a challenge at all. Finally the art and especially the animation is jaw dropping... I cannot imagine how much time you've spent on it. Oh, and I nearly forgot you even added voice acting to it... Truly a great game.
So I was like, "hey, I'm finally getting out of this game! Finally managed to finish a level without hints!" And then came the water level. And I wept.
Exactly the same game as your previous one, which was already a copy of the first one. Same terrible graphics, same awful menu screen, same game mechanics, same stupid rules. When you were on your first game you could blame your inexperience but nowadays we all can tell you just don't give a damn.
Sorry, looks like that is because the game was updated several times. When did you play for the previous time? The save should work. Please, tell me if this problem remains.