I'm sorry, but any luck based is an automatic 1/5 for me. It's NOT fun to redo the same level again and again and again until you get lucky enough to win, and I hope one day developpers will understand this.
I thoroughly enjoyed the game, but the saving system is completely broken! When I quit and came back, half of my achievements were gone (all the ones where you need to score a goal with a bonus or a handicap). Then I tried going for a 2-player game and when I pressed "continue", everything was reset, from my progress to the scores, and all the achievements!
That feeling when there's just one monster left in the dungeon and you don't have many hit points left, but you don't want to leave because you'd have to walk back the whole way, so you fight it, but then the game decides to screw you over and you keep on making bad rolls.
I'm pretty sure that either Dave is a ghost, or the character in the story is crazy and Dave is a figment of his imagination (as in Fight Club for exemple): First of all, sometimes during the day you can see Dave out of the dormitory and if you talk to him he says that he is ignored by everyone and that nobody talks to him. Second, the night when you and Nate go take pictures of the girls, the character asks "Can Dave come?" and Nate replies "Who?" when he is clearly standing right next to him. Third, he isn't listed in the computer database of student (He should be between Casey and Daria), and lastly, he does not have a locker... The one where it should be (between Chris and Eugene) has its name scratched and isn't used.
The energy system is so wonky... Upgrade points seem to be given completely randomly, making careful planning impossible. Not to mention upgrades aren't even permanent...
My elevators were so clogged some people were trapped in the building the whole night... I ROFL'd when I clicked on one visitor and he thought "I think the elevator will arrive in this floor by tomorrow."
Kanone, if you managed to hit the star then just aim higher one more time, you'll hit the rope that is holding the star. You have to make it fall on the cow's head.
Wow, so many things to say about this game! It's really unique, and uses well its special features to make a great atmosphere. Walking itself is a challenge but I wouldn't say it's infuriating as it is pretty much the only hindrance in your way. My only complain would be that (as the boss was killing my computer with its special effects) if you want the quality set on low, every time you die you have to do it again or the game puts it back to medium. Also, cam 13-5 had a nice angle once the thief walks past it...
I hate the AI. It's way too much perfect. What can I do to beat the computer when it always takes the best decisions and makes combos faster than I can? Nothing, that's what.
Got both of those annoying gold skull medals: At Paris the setup I used was nearly all insect, except for the legs (chicken) and the horns (robot, to shoot the army). For New Delhi I used insect eyes, head, body and legs, chicken wings, gorilla butt and robot horns.
Just in case it helps someone, my setup to get the Paris medal was nearly all insect, except for the legs (chicken) and the horns (robot, to shoot the army). Still trying to get the New Delhi medal though...
The hard badge should just be 20 gold stars, not 23, or it should become impossible. I mean, as of now only 50 players managed to get 23 gold stars, so, yeah.