The game sometimes freezes while syncing... would be fine since you can just refresh, but if you are doing an "all-out" on vs mode you lose all your action points and get none of the exp... This also happened at least 10x to me during the raid boss fight... After the boss was killed it would just stay on that screen, I would wait 10minutes and nothing.
hehe I kept seeing "Windstrike" on the Vs. screen and thought is that some sort of special attack that I can do? Now I realize it's your win STREAK.. hehe
Very creative game, brings a lot of new stuff to the match 3 genre. It does lag a little (firefox), but that might be a purpose. Bejeweled has come a long ways hehe.
This game would be great on a duel monitor system, hehe. Enjoyed the game, really liked the story telling aspect. Just wish she would duck/block longer, but I guess that's part of the challenge.
This game could of been a lot better... it's sad to see so much potential wasted cause the game wasn't play tested properly... ok here's the fixes: 1. Ghosts should not be killed if I hit them (after all they are ghost) 2. Wave attack needs to be wider (maybe an upgrade) 3. Whirlwind needs to either last longer or do more damage (again maybe an upgrade) 4. Max ghost rune should at least guarantee 1 ghost to appear on that stage 5. I found it pretty unfair to have ranged enemies on the sudden death stages (maybe an upgrade to dodge OR just get rid of ranged enemies on sudden death stages (this point shows the bad game testing) BUG: on last stage one the the killed enemies stayed on the screen and all my allies sat there attacking it while the boss and all the spawns either went after me or sat there hitting my allies, same thing happened to a ghost .Hope you do better next game, and try to do a little more play testing (all these issues came from playing the game ONCE)
LOL well this is a pickle... I bought premium gear for my warlock, finished battle XIII, then her and the assassin betray me and now that gear has disappeared... kinda wish maybe they stripped the gear off them and put in inventory maybe? Also kinda sucks since my other mage (the one from the beginning) is like lvl 10...
Awesome game, the only thing I would do to improve it is: when pressing back (block), let me just stay blocked as long as I hold the key down, same goes for down (ducking). It just makes more sense this way. Great atmosphere and good concept (story), thanks! Definitely a favorite
my apologies you have to right click to load the weps now, at least maybe instead of "-"ing someone's comment how about letting them know what the change was...
Is no one else having the problem of missiles and ammo not showing up on the modules hot bar? I saw some a-hole "-" my last comment so maybe I'm the only one who is having this problem... Or maybe he/she was just a f@g
First I wanna say I really do enjoy this game... but every time I come back to play it, there is a problem, hehe. Last time it was missiles circling around enemies instead of just hitting them... You say you fixed the AI, so I go into the game today and I can't even test it! I have over 300+ missiles and ammo in my cargo, but on the modules bar it says I have 0... and sure enough when I activate a missile launcher or projectile gun it doesn't fire (it shows it fires by it's cool down meter but it doesn't shoot anything). Lasers and drones (which are awesome!) work fine though... But I need my missiles and ammo to beat the harder bosses..
haha yeah i wasn't really thinking of the mtx system when implementing that betrayal thing ...