Also why doesn't pickpocket always work? Does scavenge sometimes not work? If my adventurer (who has pickpocket equipped) gets the last hit the mob should ALWAYS drop x2 items. If it doesn't then you have to change the description of pickpocket to "sometimes" can drop x2 items... I swear these little details are what make a game go from being good to being frustrating and deceiving, it's like I'm playing Diablo 3 again...
The beat the lvl 25 (the big ghost) boss with an electric attack achievement is not working. I've done it twice once with my mage the other with my archer and still didn't get it.
Yeah it's impossible to kill all the enemies in the later stages.. I have the Triplane, x2 dmg booster, meteor gat (full upgrade) and x2 homing (full upgrade). I've tried other combos also, but it just seems all the guns just don't do enough damage. Dev says it's possible, I'd love to see it (without cheats).
Anyone remember a game called Blazing Lazers for the Turbo graphix 16? Now that was a fun shooter... If any shooter deserves to be cloned/copied that one should be.
Awesome now I'm not so upset I bought a fuzzlehorn habitat with the pramins I got through grinding... now I just gotta figure out what items to feed him to get wood/metal. Only tried the broken mace (gave about 65) so far and got a huge amount of screws... so I guess I got screwed LOL... sorry :/
Dunno if this is a glitch or I just got real unlucky with a roll, but I opened a chest that was on the map and it had nothing in it... no gold or items. It was in the "bless" spell map.
There is a new bug that I have discovered... It seems if you exit the game then come back your heroes skills are defaulted... I have been doing resource runs and have 2 adventurers with the scavenge skill. I came back to the game and went to my favorite farm spot and noticed my guys weren't getting the usual amount of wood/metal, so I went back to town and sure enough they had the default melee skill. I didn't switch their jobs or anything before, I just exited the game and came back. I'm going to test it again... to be sure.
How about some sort of marketplace? Where you could trade a certain amount of wood for metal and vise-versa. Or this could be done in the item shop... I just know I'm always struggling to get metal, and have too much wood :P
level 5 on the horde campaign is funny... the mages are suppose to be fighting against the undead but it seems like they like to work together for the common goal of not letting me get a perfect rating :(
OMG what the hell is the point of the fuzzlehorn habitat? I saved up 35 of the coin things (which were gotten through grinding) and bought it. Now I have a giant gopher crawling around my town that does absolutely NOTHING! Am I missing something here? Or did I just waste 35 coins that I could of bought keys or wood or metal or something useful!!
To those who are having trouble finding rubies (and diamonds). This tip is in no way a solution but it helps... I use 3 adventures with pickpocket so at least the boss drops 2 (sometimes 3) "rare" items when they die. You still have to grind, but at least it's a better chance
Why do the scarves (adventurer scarf) and the capes (armor shop) give so many negatives? It's almost better to not even equip them... The ragged cape is the only one that's ok so far..
The time requirements for a "perfect" rating really make some levels not very fun to play. You can't do anything except pump out units and zerg which is a lame strat.
Sorry! This is a known issue (see forum) and we hope to have a fix for this soon!