I don't understand your "gem" skill requirement... My total gems are: 11 white, 4 red, and 5 yellow. I have 2 skills equipped one costs 1 white/2red (hammer grip) the other is also 1white/2red (nature gift). With my math skills that adds up to 2 white and 4 red... but it says on the top right corner of the screen I have 9/11 white 0/4 red and 5/5 yellow... and I can't equip any other skill and I have 2 slots open... Are you using some secret type of calculations?
If you take 2 different heroes that are say lvl 20, but one only has lvl 20 in one job and the other has lvl 20 in all 6 jobs, shouldn't the hero with lvl 20 in all six jobs have better stats? I mean having all the skills is nice in all but I think there there should be a hp difference at least.
56 is a weird amount to have as the max Grinns you can have in town (unless you spend pramins). Not complaining or anything just thought it was weird and I was bored waiting for my bakery to finish upgrading ^^
to the newer people to this game complaining about the shiny rubies being rarer than the "rare" items. The best way of combating this is to make a party with an adventurer who has the pickpocket skill and make sure he/she gets the last hit on the boss. I usually farm the ghost (lvl 25 I think) since he can drop rubies and diamonds and he is easy with an archer/mage with the inferno skill and chance up skill. It's still a crap shoot though... but at least your chances are better... also sometimes pickpocket doesn't work and you only get one item... no idea why... I have even posted about it I think 3 times hehe
You know I'm not scared of the challenge that the grinnfinite dungeon presents, but I am scared of the "Oh no! There was a problem" box that pops up when you are really far into it... *cry*
I'm sure everyone has this figured out already, but here is a list of most of the items Fuzzle eats. *x3 lower grade heal pot= 1 higher grade, also x2 lower tier weps=the next tier* ^sacks=antidotes,hardener,de-shocker ^bills=heal pot ^fur=scarves,socks ^pearls=revive pot ^maces=screws ^screws=metal bundle ^brooms=wood bundle ^antlers=heal pot ^wings=heal pot ^pendant=screws ^turnips=heal pot ^springs=metal bundle ^wyvern skull=heal pot ^wood box=wood bundle ^ornate box=metal bundle
I know I'm missing some but I hope this list helps
Not sure if Nexon peeps still check these comments or if they are only concentrating on watching the forums, but I found a couple bugs... If I'm playing in full screen mode and I get to the point on a floor where I can either go to the next area or replay the floor, if I select replay floor, the music tracks seem to overlap each other (usually 2 different tracks). Probably a lag issue since I'm full screen. The other is something I have brought up already... pickpocket (the adventurer skill) doesn't seem to give x2 items every time my adventurer gets the last hit and kills the mob. Not sure if this is a bug, but the description of pickpocket says "x2 items" and not "sometimes" X2 items. Anyways thanks for a great game!!! <---- I keep forgetting to type that
Hello! We do read the comments! However, the most efficient way to let us know about a bug (so we can kill the bug) is to send in a bug report. That report will be sorted and assigned to be fixed. Also thanks for playing the game!
How about some lower torso equipment? There is a cleric only (female) skirt called a cleric skirt which I think I got in the beginning of the game, when the cleric hero joined me. How about some pants/shorts for the guys and some other skirts for the girls?
Please label your items properly... my 86 "rare" roses or my 108 "rare" ancient tablets aren't as "rare" as my 0 shiny rubies... AND all three drop off the same boss!
because videogames ;)