The reason the reload feature is a bad idea is cause it uses the same process as upgrading the units, so we go to reload the unit and upgrade him at the same time... good game though 3/5.
It's a fun game, it does kinda stink to have to refresh when it lags. I wonder if it lagged on Armor games website... Either way love the costumes (it would probably take a real long time to get them all). I had a Mortal Combat theme goin' and got pretty far, the yellow robot's (Cyrax?) bubble thing helped a ton. Fix the lag/memory leak and you got yourself a great game!
how do you change weapons? I wanted to save my grenades for a harder monster but couldn't switch back to my gun when I picked up the grenades. Doom and Wolfenstein are classics, the grand-daddys of FPSs, great tribute.
To say this game's music is funky is like saying the new Star Wars movie is creating some excitement.. Only thing I didn't like was the stamina loss after a won battle, better swords should reduce this (this new sword makes it easier to kill so I use less energy/stamina to do it). Also wish the screen was bigger but this game was probably made for phones. 4/5 mainly cause of the music :)
This game is very innovative in the "idle" catagory... it's like a mix between the games Idle Raiders and the best idle rpg out there The Idle RPG 2:Renicipation. Good game!
I went almost all water (with a staff), then got the dodge and hps from the other branches (I think 2 skills from both). Bought best staff, best staff braclet and evasion, then best hp, movement, evasion and defense rings. The best (most expensive) staff isn't the most damage but it has a faster delay and a wider area (to kill the flying mobs). Final boss I just kept at a distance and when he got close retreated a bit and spamming tidal wave the whole time. Was a fun game :) I didn't try the sword or the dagger so no idea with those.
I know this is an old game but, it really could have been a great game... the rainbow gem thing kills it and it's not even working the way it's suppose too... The colored gem thing (the ones that drops from special mobs) is a good idea, but there should of been a skill tree where you experience a hero up then change him to the new class, and the colored gem being a way to skip the leveling up part. Anyways 3/5
Found a bug, I have the pulse gun equipped "in hand" then start stage, get a weapon "upgrade" from one of the parachutes and when it's ammo depletes I'm equipped with the gattling gun and not the pulse gun. The gattling gun is the last weapon that I have purchased.