I figured it'd be somewhat easy (it was made with elementary students in mind), but I deliberately made the code adaptable to add more obstacles for a sequel (switches, treadmills, keys, etc.).
Of course, just aiming for any ninja won't always work (level 24 comes to mind), and sometimes won't get you all the stars.
I could definitely see the effort you put forth, but sadly the most important part, the gameplay, is pretty lacking. It isn't exactly fun due to the basic gameplay, either. Sorry, but 3/5.
Was a first, and i had 4 days to make it so i think it came out quiet well, considering the lack of time.
And for the animations..... well i'll just have to improve on that one.
Thnx for comments
The game's pretty basic at best, and doesn't differentiate itself from other, better games of this nature. 'daily updates' is an excuse for not releasing a full game. Release a game when you're done. Also, learn to script an actual game, stencyl isn't going to do you good. 3/5
The reason I use Stencyl is because I don't want to spend 700 on Flash, when I won't use it. This is mostly just for my spare time. That's also why I do updates: I want to do this for a long while, but I would actually like some feedback for future reference, and just as a personal challenge. Oh, and the daily updates are also so I can add in things people think of, so I get a bigger thought tank. I can't think of everything.
A terrible pong game. Because of how the game is structured, once you get the first hit, the enemy paddle will always miss. The paddle should change the ball's velocity depending on where it hits the paddle. 1/5
The game's instructions and descriptions give no clue on what to do. The game looks pretty enough, but is lacking in function and goal. Rework it, give it a goal, and make it mouse controlled or, possibly, make it upgrade or survival. Until it is improved, 2/5.
I couldn't figure out this 'code', but I'm flagging for the picture. From the 'see the magic' description, I'm presuming this is against the terms of use.
A rather terrible game, and not entirely sure why it was made. The 'game' offers little input other than clicking the proper spots, and picking a COUPLE different things. 1/5
I figured it'd be somewhat easy (it was made with elementary students in mind), but I deliberately made the code adaptable to add more obstacles for a sequel (switches, treadmills, keys, etc.). Of course, just aiming for any ninja won't always work (level 24 comes to mind), and sometimes won't get you all the stars.