The terrain could do with some work, it seemed like a lot of time I would get caught on invisible barriers, and at one point I was just unable to move at all after getting a spider off my head. No bueno.
It seems as if there should be a mechanic in play to make it possible to have certain units target certain kinds of enemies. I don't want my big-hitting sniper targeting the little guys when there's a big guy right next to them.
The way the final perk for West is written it makes it seem like he never has to reload, firing one pistol while passively reloading the other; it doesn't. It reloads your "secondary" weapon, which I generally keep as a melee weapon, so it's pointless. Back to full-auto perk for me, I guess.
It was good, though the whole time (by design, I assume) felt like I was being rushed. I didn't have time to figure out what classes became what, which of my guys were going to become which classes. It wasn't until I was suddenly forced to choose between the two that I realized there was two different polearm-using classes, and I still don't know what the difference between the two were.
I got to the end and defeated the dragon, got to where I could take out the king if I wanted, and I had all the land conquered - I could take out five-star quests from the guilds no problem, but then something weird happened: One of my towns was under attack. This happened before a few times, and I'd fought them off with only a little bit of trouble, but this time, with everyone essentially maxed out, I could not take these people down.
After fighting them maybe five or six times, I just said screw it and killed the king easily, beating the game. How the heck were they stronger than the king?
It seems like the soulfrost attack description (and picture) are insinuating that the attack would have multiple missiles coming out when upgraded, which doesn't seem to be the case. Kind of disappointing.
I couldn't really take the story or the characters seriously since the only ones you see through the first level are "hot chicks" with varying degrees of revealing clothing.
I assume it's a glitch that if you kill a guy when he's technically not "on the screen" yet, he won't drop any money. Please fix? I'm pretty sure it's not great game design to punish success.
WELP. I got to the third level, had all the secrets bought and almost all the gun upgrades.
I come back, and all my goddamn data is gone. Thanks, not playing all that crap again.
You know how much damage you do with the 'damage' powerup?
That's how much damage you should do -without- a damage powerup. Either make money easier to get, or increase the effectiveness of the weapons.