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szanth's Comments

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Planet Wars

Play Planet Wars

Jun. 09, 2013

Rating: 1

The terrain could do with some work, it seemed like a lot of time I would get caught on invisible barriers, and at one point I was just unable to move at all after getting a spider off my head. No bueno.

Pixel Kingdom

Play Pixel Kingdom

Jun. 08, 2013

Rating: 1

Can I not mute this game at any point?

Swarm Defender

Play Swarm Defender

Jun. 07, 2013

Rating: 0

It seems as if there should be a mechanic in play to make it possible to have certain units target certain kinds of enemies. I don't want my big-hitting sniper targeting the little guys when there's a big guy right next to them.

Strike Force Heroes 2

Play Strike Force Heroes 2

May. 10, 2013

Rating: 0

The way the final perk for West is written it makes it seem like he never has to reload, firing one pistol while passively reloading the other; it doesn't. It reloads your "secondary" weapon, which I generally keep as a melee weapon, so it's pointless. Back to full-auto perk for me, I guess.

Galaxy Siege

Play Galaxy Siege

Apr. 14, 2013

Rating: -1

Potentially impossible to beat. I've got everything maxed out, and I'm dying on the last world - not the last world's boss, but the world itself.

The King's League: Odyssey

Play The King's League: Odyssey

Apr. 12, 2013

Rating: 91

It was good, though the whole time (by design, I assume) felt like I was being rushed. I didn't have time to figure out what classes became what, which of my guys were going to become which classes. It wasn't until I was suddenly forced to choose between the two that I realized there was two different polearm-using classes, and I still don't know what the difference between the two were. I got to the end and defeated the dragon, got to where I could take out the king if I wanted, and I had all the land conquered - I could take out five-star quests from the guilds no problem, but then something weird happened: One of my towns was under attack. This happened before a few times, and I'd fought them off with only a little bit of trouble, but this time, with everyone essentially maxed out, I could not take these people down. After fighting them maybe five or six times, I just said screw it and killed the king easily, beating the game. How the heck were they stronger than the king?

Eisydian Saga

Play Eisydian Saga

Mar. 19, 2013

Rating: 3

It seems like the soulfrost attack description (and picture) are insinuating that the attack would have multiple missiles coming out when upgraded, which doesn't seem to be the case. Kind of disappointing.

Eisydian Saga

Play Eisydian Saga

Mar. 19, 2013

Rating: 1

I couldn't really take the story or the characters seriously since the only ones you see through the first level are "hot chicks" with varying degrees of revealing clothing.

CrossFire Madness

Play CrossFire Madness

Feb. 19, 2013

Rating: 61

The fire-rate icon for level 3 and 4 is misleading; I was expecting it to actually triple the shots I was firing.

Frantic 3

Play Frantic 3

Feb. 01, 2013

Rating: 1

I assume it's a glitch that if you kill a guy when he's technically not "on the screen" yet, he won't drop any money. Please fix? I'm pretty sure it's not great game design to punish success.

Red Rogue

Play Red Rogue

Dec. 06, 2012

Rating: -1

Also the difference between a Kobold Face which has no level and is armor, and Level 5 Fire Flies.

Red Rogue

Play Red Rogue

Dec. 06, 2012

Rating: -1

It'd be nice if I could know the stats of the weapons I'm using.

Evilgeddon Spooky Max

Play Evilgeddon Spooky Max

Nov. 24, 2012

Rating: 1

WELP. I got to the third level, had all the secrets bought and almost all the gun upgrades. I come back, and all my goddamn data is gone. Thanks, not playing all that crap again.

Evilgeddon Spooky Max

Play Evilgeddon Spooky Max

Nov. 23, 2012

Rating: 1

It feels like the movement stat only affects your character when it's shooting the handgun...

Mine Blocks

Play Mine Blocks

Nov. 10, 2012

Rating: 1

Eh? It seems like you made the cursor mechanic too complicated. Why not just have it mine the block I'm hovering over?

Century Sky Fighters

Play Century Sky Fighters

Oct. 29, 2012

Rating: 3

You know how much damage you do with the 'damage' powerup? That's how much damage you should do -without- a damage powerup. Either make money easier to get, or increase the effectiveness of the weapons.

Badass Builder 2

Play Badass Builder 2

Oct. 24, 2012

Rating: -1

I feel like my guy is too small - the whole resolution of the game is too small, but him specifically, it feels like it makes it harder to aim.

Legend of Pandora

Play Legend of Pandora

Oct. 06, 2012

Rating: 6

Please add a Sell All option. I had 80 Snake Fangs, and it was ridiculous.

Dungeon Blitz

Play Dungeon Blitz

Oct. 04, 2012

Rating: 27

Could we not have a graphics option?

Rogue Soul

Play Rogue Soul

Oct. 02, 2012

Rating: 1

I suppose I'm okay with no upgrades, but I don't like having to keep track of my double-jumps. Either give me double-jumps or don't.

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