The advice to increase the handling on your car for rainy tracks would be a lot more useful if it weren't the case that, after you go into the "setup car" area and then leave it again, the rain conditions hadn't changed.
It's cute, but there's a lot of clunkiness to the interface. In addition to the "why do I have to hold down the mouse button" part that other commenters have noted, the upgrade buying involves "click on the upgrade, click 'buy', click 'close'", which is three times as many clicks as it needs to be. Additionally, I'd be happier to get an achievement if it didn't block my view of my ship just as I was trying to dodge heavy fire and take out an enemy before it went off the screen.
Instructions would help as well: there seem to be a lot of powerups, or, well, something, but I have no clue what they do by looking at them. (Mine+? Mine-U-turn? Fire?)
Pro tip: the "description" field is there for a description, not an extended advertisement telling us how the game is going to be the next Angry Birds and how innovative it is. (Also, the realism and sensitivity of Toshi's dialogue only seemed to be missing "Me love you long time"; might want to work on that.)
The graphics end up just interfering with the gameplay. A 3D view isn't really adding anything to the game, but it's making it harder to see what's going on; and the movement is unnecessarily slow.
It seems to me that this game is badly in need of (a) a map and (b) item storage. In the dark forest, the "you can only see so far around you" isn't so bad, but it's a pain in the ass to navigate back to somewhere without a map of where you've been. And if there's going to be a weight restriction on how much you can carry, it'd be nice to be able to drop things off somewhere.
It's a little repetitive, and the "boss levels" are kind of dull since the only thing that can hurt you is your own impatience. But it's certainly pretty, and on track to being really great. I did also encounter a minor diagonal-movement bug that I couldn't quite reproduce reliably, but it seems that if you hold down left/right, then press up to move diagonally, and then release it, pressing "down" to move diagonally no longer works....minor, like I said, but somehow it kept happening.
Wow, it's like the cutting-edge graphics of 1989 combined with the puzzles of Myst after a sharp blow to the head. 3/5 for effort, but not much effort.
I cannot believe that they put achievements on what has to be the buggiest game to rate above two stars on this site. Sometimes weapon creation doesn't work and you have to refresh the game; sometimes the ship stops responding to the movement controls; and all of this is combined with the worst UI I've ever seen in a shooter. Amazing.
The "max out on fire" strategy really is depressingly effective. The first time through, I tried to generalize, and I was playing and re-playing level 5, trying to get past it. The second time through, I put everything into fire, and (except for a couple of silvers on 4 and 5) I got gold medals on my first pass of every level. Kind of a shame.
The water barrels putting out fires is a nice touch; the water barrels washing blood off your windshield is just plain inspired. My only complaint is that my car was fully upgraded *long* before I got near the end of the Great Escape.
You've got some sort of bug concerning the levels--I died a few times trying to complete Level 5, and suddenly when I left the upgrade screen I was on Level 6, and then on Level 7. I beat Level 7, which took me to the map, which showed that the next level was Level 6, which I clicked on and got Level 8.
It really is amazing how adding more options made the game less interesting. In part that's because they're locked behind the pay-for-it wall, but I think it's also surprisingly frustrating to have so many different point bonuses at once. Word length, speed, using the letters in the tubes--and some of those letters are changing or disappearing...it's gone from "simple and elegant" to "an overloaded mess".
"At what temperature of water would a steel ball travel the fastest?" Well, it depends on what you're doing with the ball. Are you trying to get it *through* the water? (In which case it had better be liquid.) To the other side of a lake? (In which case it had better be solid.) Down a nearby ramp? (In which case it doesn't matter.) Question 16 is seriously broken: you said "the answer is really big", not "the answer is 'really big'" (compare it to your "how do you spell 'it'?" question elsewhere). Also, you misspelled "seriously" and "nickel"...I think ultimately I passed your "genuis test", but you failed it. 2/5.