The birds are a nice touch, but they're just too disorienting at super-high speeds. Maybe if the amount of birds decreased as speed increased, it'd be okay... anyway, really cool game, mostly because it's nice and smooth, collisions aren't bogus, and the art is fantastic.
the game isnt complicated, but instructions are never made quite clear, so my first few goes at this game were kinda disappointing. the overall idea for the game is interesting, but the click-and-drag elevator control sucks bigtime. it doesnt even work for me half the time. i think this game could be better... however, elevators aside, the rest of the game runs quite smoothly and is well-implemented. plus the music isnt bad.
i'm liking it a lot, i really like the effect youve gotten with the whole claymation theme. i'm very glad there wasnt much pixel hunting, thats my greatest put-off in adventure games. looking forward to the final work!
charming! oozes style. and just the right length, i think it would get boring if it was any longer. i do think the use of large glowing circles to tell you what to do kind of eliminates the "play" aspect; it's more of an interactive story than an actual point-and-click adventure. still, i really enjoyed it.
the guy fits through a gap, but when he comes back through with a box, the box doesn't fit?? he's taller than the box! lame.
which is basically how i feel about the rest of this game. still, nice try.
kinda sucks that water flows slow regardless of how fast you pump. also, having clear pipes made it kinda hard to see things, and the viewing angle certainly didnt help much. but the whole LAF of the game is pleasant enough
This was fun, a solution for VI-Aqua Fortis:
t,9,13;c,11,11;t,7,11;b,8,9;c,3,11;m,3,13,180,1,cruuoddlwwww;m,9,11,0,1,wwcrruurddor;m,9,7,90,1,wjwwwwwwwwclor;m,11,3,90,3,wwwjwwwwwwwwcrol;m,13,9,90,3,wwwcrolwwwww;m,11,13,0,1,clorwwwwwwww;m,5,9,180,1,jwwwcrrudwoll;
JTZero, I'd like to see some of your solutions, if you don't use many waits or repeats
not intuitive enough, its pretty but its just a guessing game. there's really very little logic involved, unless quantum physics were used in the programming of this game - but then why would you make a game that requires knowledge of quantum physics?
awesome! wish i'd discovered this game sooner. i've long toyed with the idea of incorporating programming into gameplay, this is proof that it can be done. plus, sweet music! and a kickass name, to boot. not to mention the whole ambiance of the game is mesmerizingly convincing... awesome.