A *frantic* game. A lot more challenging than SCGMD2, and therefore less boring, and it also fixes up some of the problems lag gave SCGMD2, but the game is still really sensitive to lag (especially from the chat), and the songs are on the whole so-so, compared to the previous game's.
But all the same, a lot of fun. Upping the finger dexterity required makes getting an award wonderfully fulfilling.
4/5
Like GhostMedic said: Epic. And I also love these sorts of games. The last level was a lot of fun, but I think it could have been *slightly* more challenging; it wasn't too hard to keep the will to live maxed.
Not the same in real life perhaps :P
5/5
A bit too easy for real challenging fun, but otherwise, a neat game. I love the realism of the shaky aiming vs the stick figures - who cringe ever so delightfully!
5/5.
I'm hopelessly addicted. First game I played on Kongregate, and the best game still. They don't get better than this :)
5/5, and it would be 6/5, except that makes no sense.
Fantastically simple, and challenging. I like.
It might help to remind players that they can select multiple cells at once though. I only figured that out via the usual mess Touchpad makes of mouse-oriented games.
5/5.
Very buggy. I could unintentionally port all over the place, w/o portals. e.g. if I put a port in a wall several floors on top of the level entrance, and moved about abit in the portal, I sometimes got moved to the entrance. Same thing with crates and those lasers, if I threw them halfway through a portal and closed the portals, they went to strange places.
But overall, a very fun game. Great puzzles. Fix up the glitches and this'd get a 5/5 from me.
Now: 4/5, but just barely.