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TheGad's Comments

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Rail of Death

Play Rail of Death

Nov. 09, 2012

Rating: 1

Who designed this mine shaft o.0

Cargo Bridge 2

Play Cargo Bridge 2

Oct. 03, 2012

Rating: 2

Is this really a sequel? It feels like a level pack to me, you haven't added anything new a part from the springs and dynamite but you've also taken out steel platforms. You haven't fixed the main issue of the first one which was the inability to manually adjust rather than deleting and remaking and on top of that you've made it so if platforms are even 1cm off, they won't connect which creates extremely frustrating situations of deleting, remaking, deleting, remaking. To me this feels like another level pack, sequels are a time to develop new cool things, where is the innovation? 2/5

Infectonator 2

Play Infectonator 2

Sep. 29, 2012

Rating: 7

You should create a reverse Infectonator where the now zombified world is infected with humanity in a I Am Legend (the novel) style twist.

Race The Sun

Play Race The Sun

Sep. 29, 2012

Rating: 1

You need to be able to level up immediately, instead of having to die.

Decision 2

Play Decision 2

Sep. 06, 2012

Rating: 1

Is a zombie has the complex higher functioning to aim and shoot a weapon, what makes them zombies?

Shop Empire 2

Play Shop Empire 2

Aug. 28, 2012

Rating: -2

Reeeally needs an employee tab similar to the building upgrade tab, since you can't upgrade units when you pause the game.

Turbo Golf

Play Turbo Golf

Aug. 01, 2012

Rating: 7

I'm going to be honest with you, TurboNuke has put out some great stuff before and I was excited to see this from you guys but in all honestly, this game is just bad. The AI that can land a hole from 100yards away while if we make one mistake we lose. Upgrades that didn't really seem to do much, even with the second best gear in everything the A.I was still keeping pace with me completely, so much so that I couldn't afford to make even one mistake. Only 2 maps with boring, repetitive level design and no ability to play individual holes. Honestly why did you think we'd be satisfied with the same level that's sometimes a little longer or sometimes has more hazards? Why not one on the moon, why not a lava level? Is it laziness or did you just not think. The endless grinding for upgrades that like I said, don't really do all that much anyway. In essence you've taken an already boring sport and turned it into a repetitive, boring flash game. 2/5.

Hanna in a Choppa 2

Play Hanna in a Choppa 2

Jul. 31, 2012

Rating: 2

<3

Glean

Play Glean

Jul. 12, 2012

Rating: 0

So much time is wasted making components that require other components, it'd be so much easier if every component just had a total cost, which includes any sub-components.

Glean

Play Glean

Jul. 12, 2012

Rating: 3

No Einsteinium or Amazonium?

Effing Worms 2

Play Effing Worms 2

Jul. 08, 2012

Rating: 3

Those aliens must shit themselves when a 500foot firey worm with giant phosphorous fangs launches out from the ground at them.

Zombie Situation

Play Zombie Situation

Jul. 07, 2012

Rating: -1

You've been rescued...for now.

Papa's Wingeria

Play Papa's Wingeria

Jun. 26, 2012

Rating: 3

Don't forget you can click the twitter and facebook buttons without actually following/liking them.

Kamikaze Pigs

Play Kamikaze Pigs

Jun. 26, 2012

Rating: -5

It's amazing how much harder the paratroopah perk makes the game... Kind of broken to have it so early on when it's one of the worst perks.

Ragdoll Achievement

Play Ragdoll Achievement

Jun. 26, 2012

Rating: 3

Needs a hotkey for delete.

Zombie at the Gates

Play Zombie at the Gates

Jun. 25, 2012

Rating: 5

Wait so a small fence can stop them yet my entire kingdom was overrun?

Zombie at the Gates

Play Zombie at the Gates

Jun. 25, 2012

Rating: 4

Sure is awesome having a fast zombie jump up from under you and instantly take 3hearts...

Jelly Escape

Play Jelly Escape

Jun. 18, 2012

Rating: 3

Level 42, the most frustrating part of the hard badge.

Jelly Escape

Play Jelly Escape

Jun. 17, 2012

Rating: -3

You don't need to click on the facebook or twitter links to unlock all 72 levels.. you just need to collect the thunderbolts in each level.

Jelly Escape

Play Jelly Escape

Jun. 17, 2012

Rating: -2

Honestly collecting all the lightning bolts should be hard and winning all 72 without dying should be an impossible badge, it doesn't help that the jelly isn't square shaped so when you have to land exactly between to hazards you often die.

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