Decent graphics, however the game controls are awful. Jumping is more like levitating and the slooow attacks are just painful. This really feels like a beta that was just rushed out
The waves should really be spread evenly when there is multiple entrances, sometimes there is a godawful level disparity because of some lane getting way fewer mobs
The more i play it, the more annoying the luck-factor gets. Sometimes i've infected the entire world by day 15, sometimes the disease havent even left the country by then. And that is using the exact same strategy
Great concept and a huge improvement over the original. It could use another speed-increase though, gets a bit tedious just sitting around waiting for points when you need 15-20 of them.
As everyone ahs already stated its very bugged in survival mode. Enemies not dying even though all letters has been hit, dead enemies "sliding" into the temple, invisible enemies etc. I get the feeling that Kong had another game planned for the card but something came up so they just threw this one in instead as a last resort
Wasnt too bad, but there was a lot of things that bothered me. The biggest thing was the background, it really makes certain things hard to see. Different colors on the items would also be good, atleast on the shield and +life
I like the gameplay, its smooth and easy to get into. After a while it gets a bit stale though, some new elements could be introduced. I would also like grade 7 gems to have a different graphic than grade 6, its pretty confusing sometimes. Grade 8+ isnt that important as they are not that commonly used
Original concept and fun at first, but gets very pale after a while. It needs to add something new to the gameplay every now and then, not just the same doors over and over and over. And no music? That really messes with the immersion