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Carbon Combat

Play Carbon Combat

May. 16, 2011

Rating: -16

Possibly the worst game ever made.

Santa Can Fly

Play Santa Can Fly

Dec. 27, 2010

Rating: 4

Like watching paint dry. The idea of games is to be interactive - not to sit and stare at a screen and wait for stuff to happen. 4 things in the sky: coins, presents, helicopter and bombs. That's it. Grenades are pretty much useless even after upgrading their power. Copters do absolutely nothing. Coins are pointless - better to just wait for achievements bonuses. Even with upgrades, you'll need 1000 coins to buy anything decent. Energy is pointless even with like 2500+ - it last like 1 second and gets you maybe 1000 ft. Play "Flight" on ArmorGames for a better example of a toss type game.

Castaway

Play Castaway

Dec. 08, 2010

Rating: 3

Speeding up the screen transition would be great!!! 3+ second fades on everything really slows the game down. Example: after staying the night at the Traveler's Den, etc.

Pixel Purge

Play Pixel Purge

Sep. 19, 2010

Rating: -8

Level 50 - that's as high as I can get. Supposedly this goes to Level 100+. Impossible lol. Seems that everything after level 30 is basically the same - just bigger bad guys. As vtmemo said, in the later levels it's pretty much about luck - specifically how often you get health / fire rate bonus drops. Wish the game was a little more varied - like if certain levels were just 1 type of enemy. It's weird that you never see the mine layers after about level 15. Why not bring them back later in the game - like all of level 40 is just mine layers, etc.

The Missile Game 3D HS

Play The Missile Game 3D HS

Jul. 12, 2010

Rating: -9

This game needs a restart button - sucks when you accidently crash on Level 2 and can't just start again with full lives. Also - this game is based very much on luck. I've made it Level 9 a couple of time - only because the course had really easy sets of obstacles. Whereas sometimes you get a bunch of the spinning 3-hole obstacles + a ton of 1/4 pie obstacles in a row - and sometimes you just get a bunch of rectangles in a row. There's no consistency to the challenges at all.

Ragdoll Cannon 3

Play Ragdoll Cannon 3

Jul. 06, 2010

Rating: -2

@ 88 Total so far. You can do Level 3 with 3 if you fire all of them really fast and at max power. I think you could do it in 2 - got really close anyway. Lowest I could get on 23 was 4 and that was entirely luck - with each rag doll knocking 2 stones each. Level 30 can be done with one if you aim it just right so the ragdoll bounces off the diagonal board and lands on the other side.

Doodle God

Play Doodle God

Jun. 23, 2010

Rating: 29

wheat + alcohol = beer; fire + sand = glass; earth + worm = beetle; bird + storm = thunderbird; fire + stone = metal; tree + tools = wood; bird + hunter = meat, feather & blood; wood + wheel = cart; cart + oil = car; car + air = plane; energy + metal = electricity; water + wood = boat; water + beats = whale; tools + mushroom = poison; poisoned weapon + human = assassin; wizard + energy = demigod; tools + earth = field. 83 so far - getting bored lol.

Robot Wants Kitty

Play Robot Wants Kitty

Mar. 09, 2010

Rating: -1

Definite learning curve. 1st time 41:11 - second time 20:38.

Bloons Tower Defense 4

Play Bloons Tower Defense 4

Feb. 21, 2010

Rating: 0

@ Chengstah - I noticed that too. In fact, pushing the fast forward button results in a completely different game than letting it go normal speed. If you doubt - test out Track 6 on hard for the first 20 levels. Play normal and then try fast forward with the same towers on screen - completely different results.

Balloon in a Wasteland

Play Balloon in a Wasteland

Feb. 11, 2010

Rating: -1

Wow - way to rip off one of the themes from Dexter. C'mon composer guys, get some originality. Here's the original theme I'm talking about: http://www.youtube.com/watch?v=AmY8NStxBqc

Bloons Tower Defense 4

Play Bloons Tower Defense 4

Feb. 11, 2010

Rating: 0

Forget the Sun God. The tempest tornado (fully upgraded monkey apprenctice) is the most effective tower in the game. Put like 10 of these at the end of the map, and there's no way you can lose. Made it to level 120 (on hard) using only Tempest Tornadoes, MAUB's and Fire Rings. Quit at 120 cause there was too much lag.

Bloons Tower Defense 4

Play Bloons Tower Defense 4

Feb. 02, 2010

Rating: 0

45 Sun Gods, 32 Tempest Tornados, 12 Jungle Drums. 4 Battleships. No space left anywhere. 150,000 to spend with no room. Level 110 - still going strong.

Bloons Tower Defense 4

Play Bloons Tower Defense 4

Feb. 02, 2010

Rating: 0

Okay - passed round 108 - I have filled every inch of the screen with towers. Does this just go on forever. Firefox is now using over 1/2 a Gig of ram to get through these levels lol. On an i7 processor and it's using 40% of my CPU. Hahahaha. Flash game is using more CPU than COD4.

Bloons Tower Defense 4

Play Bloons Tower Defense 4

Feb. 01, 2010

Rating: 0

WTF satorian? How big is your screen? 3 inches wide? Lol.

Bubble Tanks Tower Defense

Play Bubble Tanks Tower Defense

Jan. 27, 2010

Rating: 0

For everyone complaining about juggling: there's like 600 other TD games that don't use it - go play them. The designers of this game embraced it - and made a great game. And it's obvious that with almost 1 million people playing it, and rating it 4.25 average, that most people have no problem with it. Why would they change it?

Dream World

Play Dream World

Jan. 20, 2010

Rating: -1

1/5 for spamming other game pages.

Bubble Tanks Tower Defense

Play Bubble Tanks Tower Defense

Jan. 19, 2010

Rating: 0

Finally. "Congratulations! You just won the Bubble Bubble Toil and Trouble Badge and 60 points!" Now back to work lol. Best advice - use the "area burst" instead of the firing towers. It's much more effective - as it can hit multiple targets at once. If you increase the range / fire rate a lot it'll hit everything on the screen every time it fires. Then just build ghost towers to fight the aerial stuff. ALSO - set up blocks of 9 - that way you can have a "firing rate" node in the middle, and all 8 surrounding blocks are affected.

Bubble Tanks Tower Defense

Play Bubble Tanks Tower Defense

Jan. 18, 2010

Rating: 0

Finally got Map 44. Seems like it's a matter of luck. Tried the same strategy 3 times. 3rd time it worked perfectly, just by luck. If the ghosts all come out the same side, you're screwed (like my first two tried) - but if they come out evenly from each side, it seems to be really easy.

Bubble Tanks Tower Defense

Play Bubble Tanks Tower Defense

Jan. 18, 2010

Rating: 0

Is it just me or is Map 44 just totally bugged. I get to level 41 (Ghosts) and no matter how many ghost towers I have (eg: 4 maxed + maxed firing rate + maxed damage on all 4 + max range slow down) there are always 2 that completely get by without even getting targeted - even after all others have been killed. The best I can get is 18 / 20 on that Level. I've gotten perfect on pretty much everthing else.

Bubble Tanks Tower Defense

Play Bubble Tanks Tower Defense

Jan. 11, 2010

Rating: 0

Completed every level except 45 & 46. I have no idea how to do these ones. Level 45 I'm okay up till about wave 40, but I don't have enough power to kill both the ground and air waves + keep juggling back and forth. Level 46 - I have no idea. Almost impossible to set up a juggling rhythm the way the creeps exit / enter from every direction. Any suggestions??

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