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Titanshadow12's Comments

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Sniper Assassin: Final

Play Sniper Assassin: Final

Jun. 30, 2013

Rating: 0

@Nanokillzx: The people at the penultimate level didn't even see your shots coming; the final guy, Lee, expected your shots (he was looking and shooting right at you) and was able to avoid the first couple; not only that, your arm is shot and almost no use, making sniping harder... doh.

Super Invaders

Play Super Invaders

Jun. 30, 2013

Rating: 8

So let me get this straight... the government is putting its faith into one tank to defend the Earth from alien invasion, with no support at all; not even a true anti aircraft gun, no other tanks, not even another guy... and he has to pay for his own upgrades, which he is only using to defend the earth in the first place. Not only that, but the aliens seem only to be concerned with that one tank, not attacking anything in the background; the city in the background seems to be perfectly fine...

Galaga Remixed

Play Galaga Remixed

Jun. 30, 2013

Rating: 1

Maybe the creator of this game was trolling. If so, he succeeded. What a jerk.

Mini Commando

Play Mini Commando

Jun. 24, 2013

Rating: 1

Dude, the tank shot a moving airplane. That was an extremely good shot.

Run 2

Play Run 2

Jun. 21, 2013

Rating: 1

@littleyoshi33: Just run to the right of the first wall, and stick to its right side. Playing from there, the bonus is easy.

Mars Colonies Demo

Play Mars Colonies Demo

Jun. 21, 2013

Rating: 1

@thoulostght: The colonist respawn at the "crazy colonist hovel" located at the top-right of the map; if you click it, your colonist will target it and eventually destroy it, and the enemies won't respawn anymore. Also, if you wish to keep your mining colonists from attacking, go into the job tab and turn off "guard" on the right; that way they'll keep working even if enemies are nearby. Of course, make sure somebody is shooting at those crazy colonists!

Mars Colonies Demo

Play Mars Colonies Demo

Jun. 21, 2013

Rating: 0

I'm surprised nobody has written a guide for this game yet.

Liferaft: Zero

Play Liferaft: Zero

Jun. 06, 2013

Rating: 7

Hold both the arrow keys down. :)

Haven: Prelude

Play Haven: Prelude

May. 30, 2013

Rating: 10

Would be cool if in the sequel you added a weapon/ship shop. Just a suggestion.

AWOL.

Play AWOL.

May. 21, 2013

Rating: 0

A smart guy would go backwards. Less resistance in that direction.

N (Official Web Version)

Play N (Official Web Version)

May. 18, 2013

Rating: 0

If you speed up pretty much everything in the game by about 2x or maybe 1.5x, it will feel like the old N. Just play this and compare it to the old school game; the old N is faster; it's not the controls, the game is moving more slowly, making the controls SEEM sluggish when the actually have the same effect as before, just the whole game being slower.

Strike Force Heroes 2

Play Strike Force Heroes 2

May. 13, 2013

Rating: 2

@Adep12: This is a comment section, not an advertisement banner.

Strike Force Heroes 2

Play Strike Force Heroes 2

May. 10, 2013

Rating: 3

THANK YOU

This is not a minimalist game

Play This is not a minimalist game

May. 02, 2013

Rating: 0

Heheh, cute.

This is not a minimalist game

Play This is not a minimalist game

May. 01, 2013

Rating: 2

I'm just glad it's not another minimalist game.

Magnetized

Play Magnetized

Apr. 26, 2013

Rating: 0

I almost gave up, but GIVING UP DOESN'T GET HARD BADGES! Keep at it, guys!

no-one has to die.

Play no-one has to die.

Apr. 24, 2013

Rating: 5

But, what about the visitor's own conscience, who is technically the PLAYER, who travels back in every timeline with or without the machine, knowing and not knowing each and every outcome that occurs? o_O

no-one has to die.

Play no-one has to die.

Apr. 24, 2013

Rating: 0

I love time travel games. This one was well developed as far as story goes. Great job!

Shadez 3: The Moon Miners

Play Shadez 3: The Moon Miners

Mar. 27, 2013

Rating: 3

Nerf Death Rays

Shadez 3: The Moon Miners

Play Shadez 3: The Moon Miners

Mar. 26, 2013

Rating: 3

Can we have an option to undo all our upgrades? It would be nice to try out different upgrade patterns for individual missions.

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