Fun little puzzle game.
Nice use of music, and excellent graphics..
I would be very interested to see what you can do with a full fledged game as opposed to this fledgeling...
Draco, it's called planning. If you don't do any, you lose.
Watch how the creatures move, they all follow the exact same paths, and 2 tiles wide is easy for a -mage- to reach across... and mages are generally the better units, regardless of the fighter's increased damage.
Who cares what order you posted in....
A day or two from now no one will see it anyhow.
Game like this, autofire is needed.
Also, it's a decent start, but objectives, actual maps... these would help a lot.
I lost one mission for no reason.
Supposed to capture a certain number of various units, but those units never registered... and then, while I was upgrading my base, I lost the game.
wtf?
Pointless, and the claim in the directions shows you as a pretentious jerk.
"It's ok if you don't get this game, it just means you're not as good as I am."
Before you get on some trip like that, learn to spell.
The word is 'people', not 'ppl'
Vowels are important.
And the towers are stupid.
They fire at things randomly.
While I'm on that, it seems that if two towers shoot the same enemy at the same time, it only counts that as one hit....
massive, massive balance problems.... Monsters get too tough for the towers too fast.
Yes, the towers double in damage every upgrade, but you get next to no money.
why do people vote 5/5 for absolute crap? You can't aim.. there's no point to this... Jeez people.
Some creators put a lot of work into their games, go vote for those well, not this pile of steaming crap.