The walkthrough is a bit off. You can't hit the puck with three treadmills and a wall in the way.
I wasted 45 shots trying to bounce them off various walls and things to hit the main puck anywhere and couldn't get even close.
Not your fault Nabb, I'm blaming the game designer.
For those of us that don't want eye strain trying to play, can you post the link to the main site?
Points off in the Kongregate ratings for the small screen.
Should have checked that out before putting it up here.
Sucks ass. Every jump I made, I opened the chute at about halfway, only to discover that I was almost on the ground anyhow.
Twice the chute opened as I was hitting anyways.
Maybe if the guy wasn't trying to jump off small apartment buildings....
I like it. Very detailed. The enemy ships could look a little more like ships.
And the left/right are slightly touchy. It's way too easy to overshoot the target you're after.
4/5 for now.
nah. it's not too badly done for graphics and concept, but play balance is waaaay off.
And how are you people using only assassin when you have to kill 20 things to recharge it?
So, any clues as to how to survive long enough to afford the 1000 gold for a single lightning tower?
The enemy's ability to take damage grows faster than my ability to deal it.
certain waves are just a bit too hard.
When the best setup you can afford with your starting gold can't kill anything that walks past, balance needs to be adressed.
Great look, not bad play overall... but limiting fields of fire? 3/5 for some very odd and unneccessary restrictions.
And the weird difficulty factor.
retreading old comments here, but I may as well say them. Adding more colors would help the differences between sides a bit.
And it is a nice twist on a tired genre.
I can see a lot of directions you could take this.
odd how it claims the pieces can go in at any angle, but they actually only fit a certain way and in a specific place.
Also, it wants me to use all the pieces to fill the cube, but the cube is completely full well before I use them all.
Exactly how am I supposed to fill the same place twice?
I'm confused. You say you've updated the hit detection, but there's nothing trying to hit me.
I've seen two things that weren't the main character or background.
One of them didn't move at all, and neither one actually did anything, or was killable.
Even for a "beta" this needs a LOT of work.