Nice use of mouse and a new twist on the power ups. I thought it would be more awkward than it is. Only suggestion is kill the techno; it really doesn't do much but grate. Otherwise, a nice game!
Yeah, it is very difficult to figure out what your guy looks like and where to go not to die. Maybe after dying, freeze the screen and pulse the player's character a bit to show him where he died. Not a good game, but I can see your effort here. Keep going!
Quite difficult, especially in the first stages where opennings you need to go through are spinning too fast. Consider slowing it down at first and then ramp up speed. That way people won't quit after trying level A 8 times ;)
Nice simplicity, but the single hit kills are annoying. And why should I save a bed? Should make it about catching only people and animals. Interesting.
A nice 3D game! The controls are pretty good, but the stunt detection is a bit off; often it looks like I should have landed a stunt. Setting up multiple stunt areas would be nice, more items to interact with as well. Well done!
Music and deceptive simplicity sets this game apart from the others. The piano work, combined with the explosions is especially nice. Good ramping up the difficulty, but towards the end it seems more luck than anything else. That might not be bad, however. Solid game!
A side scroller that doesn't, huh. Interesting. Good graphics, tight controls and fun mechanics. Minor variations aren't enough tho, spice it up with bigger squadron of your guys vs. theirs? Have a bigger playing field? Unsure what would help alleviate the 'this game gets repetative' comments. Still, nice stuff!
Not terribly fast-paced and even the minor variations (invulnerable/slow/nuke) don't add enough. Change direction of scrolling or lengthen/shorten the bubble. Music is ok, if somewhat repetitive.
Clever use of powerups on a classic game. Timer seems a tad fast, but not terribly so. Interface for getting items is a bit obtuse, but not horrible. Good game!