I am having terrible issues running the game in chrome, aopera gx and edge. Lot's of bugs, flashing tiles (mostly 'some' of the water tiles in a map) and enemy units refusing to die.
Shame because this looks like a really sweet game
This game is so under-rated... To the Dev of this unique game, I thank you eternally for this work of art.
This is a prime example of indie gaming at it's finest.
Well done good sir!
I have a really powerful tower, I can run an (almost) full mosaic on high with no problems - UNTIL I switch to low graphics, then my processor just implodes.
I lost my save with this new update, I only had around 55 hero spirits about to reset for another 12, doubt I'll start again. shame, you had something wonderful here and then just let it die.
I've been watching this game grow, and I've kept completely silent (probably in AWE! of this amazing game) One thing I would highly suggest is being able to remove queued transmutes, often I would line something up and regret it a few transmutes later, maybe being able to cancel/queue forging as well.
I have noticed a peculiar bug with the veins which normally happens if I click really fast for a while, they deplete but take a lot longer than usual to re-spawn. Just some minor suggestions for an otherwise flawless work in progress (: Keep up the amazing work my friend, it will be worth it (:
What about first aid, where they drop bandage mats similar to the crafting mechanism, would allow for a little more strategy, and interaction. Deciding whether to hunt for common items(NOT crafts) or just grinding for blues all day.