so bombers show up in level three and if i chase them i lose for leaving the area? they were reported and i chased them for at most 15 seconds before it started warning we were out of bounds...honestly channel four i am a disappointed that you would make such a potentially awesome game and then screw it all up by not working out the details....damn waste of a possibly great game
level 3....too long without save/checkpoint, game likes to lag for me when i shoot the parachuting pilots causing undue hardship and occasional crashes, twice now i can't get the next part of the mission to prompt even when i fly up to all the other friendlies...great potential, horribly frustrating right now!
Get all four titans and shield use repeatedly on all levels until level 16 epic, then just spam as many guys as possible (no titans, all characters with high populations) and assault asap, makes it really easy
By the second level all I did was max out resource regen then place my fingers on the 1-7 keys and hit them every so often and wait out the grind. Will play a couple more and see if the upgrades overcome this monotony.
Fun game, never played anything like it before. Unfortunately there is a problem in that the AI will just pick the next highest number on its turn, giving in to predictability. It would be nice (don't know if easily possible) to have various difficulties where the AI calculated ahead a certain amount of steps for the greatest outcome. 3/5
Phage war 2 got 5/5 from me. -1 for less depth, -1 for aesthetics...if you're gonna make a game that is similar to previous endeavors then you better bring something original to the table. 3/5
The artwork was vivid and sharp, the sounds were daunting and sometimes funny but not overbearing (i didn't search for the mute button like on most games), intuitive controls. Deductive reasoning, time management, probability, and good old zombie kiiling. Loved the tumor zombie. I really appreciate games like this that have depth instead of ridiculous difficulty or grinding as an excuse for detail. I can see you put a lot of time into it, so thanks for making such a solid game. 5/5
7 min 18 sec, i assume this is a decent score. kept pistol, saved for lazer, then double damage and increase rate of fire, ignore creeps and targeted brain until dead.
Minor thing, but technically you don't know left from right. Your stats refer to MY left and MY right, not the zombies left and right. Its a healthcare thing, we always talk of the patient's left or right to avoid confusion.
Is there someplace to skip the intro story? I never got to gameplay because it was too long, I am just that impatient and the story sucked. Sorry but 1/5 for making me suffer
The problem with the coins is that you have to put out all of the fire except for a flame, run and grab all the coins and then put the whole thing out again, it sucks a little fun out of an otherwise really awesome game 3/5. If the upgrade system gets changed somehow will change 4/5
The ratio of money earned to that spent is too close. You don't provide any sort of insurance against the idea that all five little blockheads will want money ten times a day and I'll have to spend 100 dollars keeping them alive. After 6 or seen days I was still only about 50 bucks ahead, it would take a full year of playtime to get anywhere...please up the sell price on articles and combined newspapers so this game is funny instead of its current grind 2/5
nothing particularly wrong with the game, but i just used archers the entire time down one row, holding down space, longest match took 2min 10 secs. No strategy, no depth at all. Good music, good animation and research on the units, just work on gameplay 3/5
that's it, from now on you must at least make a TD a good as Bloons TD 1 or you get 1/5. All these "developers" try and make the game original, but instead it gets over complicated, dysfunctional, and frustrating. Either make it simple and fun or put enough work into to make it an actually in-depth game, this crap sucks!
very fun game, thankyou for introducing me to it. However it reminds me of chess or go, without proper instruction on strategy or theory it is very hard, the computer destroys me. I will look it up online as it has caught my interest. 3/5