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Twinge's Comments

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Kongai

Play Kongai

Aug. 26, 2009

Rating: 0

Lokeydokey: Considering you've played almost entirely unranked which has a 1% win rate, you should be *very* happy with the 26 cards that you've won.

Kongai

Play Kongai

Aug. 26, 2009

Rating: 0

Eliminator13: "Let's make the game have less depth, fewer design options, and fewer interesting decisions for no good reason whatsoever!" Seriously, look at your enemy's move speeds compared to yours and plan accordingly.

Kongai

Play Kongai

Aug. 25, 2009

Rating: 0

Just a reminder: Sign-ups for Kongai League #2 are still open. Skill Rank of at least 25 is required. Visit http://www.kongregate.com/forums/1/topics/53844 for more information.

Kongai

Play Kongai

Aug. 25, 2009

Rating: 0

HellFusion: You can have duplicate cards. Some people have 150+. (Duplicate characters are worthless, duplicate items are usable.)

Kongai

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Aug. 25, 2009

Rating: 0

omegad: http://kongregate.wikia.com/wiki/Kongai_FAQ#My_opponent_disconnected_when_he_was_about_to_lose.

Kongai

Play Kongai

Aug. 25, 2009

Rating: 0

jtripps187: http://kongregate.wikia.com/wiki/Kongai_FAQ#Why_can.27t_we_trade_cards.3F

Kongai

Play Kongai

Aug. 24, 2009

Rating: 0

sherigami: Er, that's the rank system in a nutshell! You can't play anyone more than 15 ranks above or below you.

Kongai

Play Kongai

Aug. 24, 2009

Rating: 0

puppy: Anyone, even Helene, can do well against people who don't know how to play the game. Pretty much anything I say is assuming that both players have at least a half-way decent idea what they're doing, say Skill Rank 25+.

Kongai

Play Kongai

Aug. 24, 2009

Rating: 0

CR0v: I propose an alternate theory: It's possible that you just suck. Yes, there is luck in this game, and it is a noticeable factor -- but skill absolutely outweighs it. Simply put, how could certain players be consistently good all the time if the game was all luck?

Kongai

Play Kongai

Aug. 23, 2009

Rating: -1

Kongai will never have a trading system because it is *impossible* to make it in an unabuseable way. It also doesn't really fit in with the system they have now, which would have to be completely redone.

Kongai

Play Kongai

Aug. 22, 2009

Rating: 0

FYI folks - The second league season will begin shortly, and you can sign up here: http://www.kongregate.com/forums/1/topics/53844 . Skill Rank of at least 25 is required for entry into the secondary league, or SR30+ to enter the primary league.

Kongai

Play Kongai

Aug. 17, 2009

Rating: 0

tronkal - When I first played this I thought it was mostly luck too, but it's actually predominately skill. Luck only factors into about 25-30% of the equation.

Kongai

Play Kongai

Aug. 17, 2009

Rating: 0

Rune - Tiger Frenzy does not hit fleeing, nor does Radiance Burst, Eye of the Tiger, or Shadow Curse. Shadow Wrath does.

Kongai

Play Kongai

Aug. 15, 2009

Rating: 0

Furthermore, even IF girdle avoided intercepts, Rumiko would still only have a 87.5% chance to avoid, because almost everything percentage-wise is multiplied, not added. E.g., combining Flash Powder with Rumiko's innate is only a net of 70% to avoid intercept damage, not 90%. (Dodge effects are the main exception.)

Kongai

Play Kongai

Aug. 14, 2009

Rating: 0

Interrupt: To be fair, they did fix the high scores a few weeks ago and scamz and another re-added themselves again shortly after. (Of course, it took at least two months for them to finally fix it that time, but they have fixed it on multiple occasions anyway.)

Kongai

Play Kongai

Aug. 13, 2009

Rating: 0

There are enough people playing ranked that it's reasonably hard to scam the system directly by having someone auto-lose to you. It was a direct number hack, like we've seen countless times across Kongregate; scamz was just more subtle about it and instead of making it 9042890543 rank points, he made it believable by pushing it just above SI repeatedly.

Kongai

Play Kongai

Aug. 13, 2009

Rating: 0

chammidhan - Popo's Slingshot is almost always better than Poison Dart; PD has a 45% chance at 45 damage / 45% chance at 5 damage, Slingshot has a 50% chance at 60 damage, 10% chance at 20 damage. (Of course, PD is cheaper, dual range, and does pair better with Herbal Prep/deadly Poison.)

Kongai

Play Kongai

Aug. 13, 2009

Rating: 0

flapmeat - As SI said, Popo is fine. I would rather make some of her bad matchups like Phoebe more viable than weaken Popo; she is simply not too powerful, and a 35en Slingshot would easily make her bottom tier.

Kongai

Play Kongai

Aug. 07, 2009

Rating: 0

KT000: "We should make it so people can't pick paper so often. I hate it when people pick paper because I want to use rock."

Kongai

Play Kongai

Aug. 07, 2009

Rating: 0

darksythe: It's been 25% since the last patch. The card art never got properly updated.

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