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Factory Balls 2

Play Factory Balls 2

Oct. 05, 2009

Rating: 0

This game is the perfect puzzle game. It's fairly challenging, sometimes easy, but never so difficult that you give up. I think the hardest one is the half-black, half-white with opposite-color polka dots, that one took me a few tries. 5/5

Kingdom of The Wind

Play Kingdom of The Wind

Oct. 04, 2009

Rating: 0

This game was amusing enough for me to see it to the end but it has a lot of problems. When the battles get hectic, and they will, there's no visual difference between your own units and an enemy of the same type. Most of the battles are fun and strategic in the beginning, but it mostly comes down to spamming your strongest unit and upgrading when you get the opportunity. Some upgrades don't tell you when their maxed out, they'll provide a required mana cost but will never light up. Healing scales poorly. This may be petty, but I hate games that provide an upgrade mechanic, but don't last long enough for me to upgrade everything. /rant 3/5

Higher!

Play Higher!

Sep. 26, 2009

Rating: 0

This game is ok, I guess, it kept me playing for a short time. However its grindy to the point of absurdity. There's no goal. You just buy upgrades to make it easier to earn money and buy more upgrades, repeat ad nauseum. The achievements help a bit, and I suppose some badges would be good, but it still would only delay the realization that there's just no goal to this game. Its just repetitive. 2/5

Crush the Castle Players Pack

Play Crush the Castle Players Pack

Sep. 25, 2009

Rating: 0

So it's not exactly world-shatteringly unique in it's gameplay mechanics. But this game is freaking fun. One of the most fun games on Kongregate. It takes a bit of strategy (some levels more than others) no know exactly how to bring a castle down in 1 shot. And there are lots more levels this time around. Sadly, I still beat it pretty quick. You get the 3-super-bomb special ammo if you gold-medal everything. However, with no other content to use the triple-super-bomb on, there's only so much fun you can have using it on content you've already finished. Great fun, but not much replayability. 4/5

Crush the Castle Players Pack

Play Crush the Castle Players Pack

Sep. 23, 2009

Rating: 0

Awesome game, can get a little laggy. The iPhone version is almost unplayable because of the lag. But this game is even more fun than the last, hope for some achievements and badges soon. 5/5

Cube Colossus

Play Cube Colossus

Sep. 21, 2009

Rating: 0

The control scheme for this game ruins what fun there is to be had. Its not too bad early on, but once you get toward the final levels, and get surrounded by dozens of enemies at once, several problems spring up. There's no way to select a priority target unless you get within convenient collision range. The lasers trail behind the target unless you set an offset which is a needless addition that only further complicates things. Then throw in having to dodge about a billion shots and the enemies themselves and it just becomes too frantic. A simple keyboard movement, mouse target system would do wonders. Graphics are good though, didn't really get into the story, but the bad english is almost cute, intentional or not. Still, the controls simply break the game. 2/5

GemCraft

Play GemCraft

Sep. 20, 2009

Rating: 0

Definitely an awesome game, but the difficulty curve sucks. Its nearly impossible to do the glowing frame scores when you first do a level and the levels get too hard too fast. BUT THEN...you hit level 40, immediately max out the high grade skill, and then go back and steamroll every level, gaining tons of points really fast and shoot up 30 more levels, making the last level almost a joke. Still, for all the complaining its an awesome game, one of the best TDs I've ever played and Chapter 0 is even better. 4/5

Run Elephant Run

Play Run Elephant Run

Sep. 19, 2009

Rating: 0

Only thing bearable about this game is the music. The other elephant games were awesome. This one was boring and irritating. I know its Insane mode, but it should at least be beatable by some measure of skill. It was less about skill when I played, and more about just replaying over and over until the RNG went my way. 2/5

Hanna in a Choppa

Play Hanna in a Choppa

Sep. 12, 2009

Rating: 0

Congratulations! You just won the Overachiever Badge and 30 points! Just in case anyone has trouble actually earning the hard badge, if you complete a level OTHER than 21 to get the last achievement, just complete level 21 again to get it to register the achievements. So, I really wanna give this game 5 points, because its an excellent, original idea, the levels are unique, fun, and challenging without being too frustrating. But this game loses lots of points in my book for having the all-too-tired Portal reference. The Cake Is A Lie is NOT funny anymore. Every game from now on that uses it gets an automatic 1/5. This game, however, is good enough to at least get 4/5.

Toss the Turtle

Play Toss the Turtle

Sep. 12, 2009

Rating: 0

Congratulations! You just won the "I Like Turtles" Badge and 30 points! I agree with SilverFalcon11. This formula is so old, and there's nothing really original to set it above the rest. You do have more control in this game than in many others with the ability to maneuver, but you move so fast most of the time that maneuvering isn't realistically easy until you slow way down, and at that point you're not likely to maneuver into much that will be really useful. Lastly, this game is far too "grindy". The upgrades cost way to much in comparison to how much you make in a single run. This evens out a little nearer the end, but not much. Too often I found myself going through dozens of rounds, never progressing because I was just grinding up for the next upgrade. Up the money earnings or lower the costs and this game gets better. But not much can distract from the fact that this is one out of a billion similar games out there. 3/5

Boxhead: The Zombie Wars

Play Boxhead: The Zombie Wars

Sep. 11, 2009

Rating: 0

This game is terrible...the medium badges are closer to impossible. The other boxheads were fun, this one is awful. 1/5

Aliens Must Die : The Jupiter Wars

Play Aliens Must Die : The Jupiter Wars

Sep. 11, 2009

Rating: 0

Ah, yet another game with random health drops. You have 1 second to name a game in which that was good.times up. I have worse luck than anyone in games, so law pretty much dictates that I receive a hundred health bonuses when I'm full and none when I'm on my last leg. Oh and it was super fun to claw my way through waves 26-27 only to die 1 second in to wave 28 because an enemy spawned on top of me. Also, the upgrade system is roundabout and lame. I don't get why I have to go through 2 collectibles to upgrade. It makes no sense. Still, its fun and worth a play. 3/5

Typing Ninja Hunter

Play Typing Ninja Hunter

Sep. 11, 2009

Rating: 0

Awesome art and style. And I was having lots of fun until I started playing survival for the badge and realized how many horrible bugs there were. At first I attributed the missed keys to me being in a hurry and hitting the wrong key. Then looking closer I realized that it wasn't registering my keypresses just enough to be a problem. Then there's the blatant bugs where enemies will keep running even if their word is completed, and when enemies' dead corpses drift across the ground and into my base. I lost Survival when I allowed maybe 1 or 2 guys legitimately through. Plus many words are spelled wrong, and some aren't words I think. Or they're extremely obscure words. Good idea, good art, terrible execution. 2/5

Achilles

Play Achilles

Sep. 11, 2009

Rating: 0

I'm not this blunt very often, but this game is crap. Get any more than 1 enemy on you at once and they stun lock you so you can't move or retaliate and then you die. Plus if I can kill a spearman and take his spear, why cant I pull a spear from a corpse and reuse it? Its difficult, and not the good, challenging, feel-good-when-you-win difficult. Rather its the irritating, frustrating, baby-punching difficult.

Little Wheel

Play Little Wheel

Sep. 11, 2009

Rating: 0

The game looks great, and the concept is strong, but I can't honestly call this game "Good", because there's no puzzle in this puzzle game. There's no exploration involved, the game tells you exactly where to click, and there's never more than 3 options to choose from on a screen. The only screens that took me more than 5 seconds to figure out were where you have to lower the section of the track, and the final room. Other than that I breezed through. Heck, some screens only have 1 click or a series of single-choice clicks. That's just not fun game play. But again strong concept, add a little exploration, requiring some backtracking occasionally and this will be great. Hope for a sequel. 3/5

Hover Bot Arena

Play Hover Bot Arena

Sep. 08, 2009

Rating: 0

Screw level 12....The controls are erratic and send me hurling across the screen at 100mph with a tap. I'll get a billion health powerups when i'm in the high 90s but none when i'm on my last 2. And upgrades arent fun when I get the awesome spread weapon that shreds entire swarms, then "upgrade" it to a slightly higher damage gun that I can't hit anything with until I get a couple MORE upgrades god knows when. Its fun for a bit, but quickly gets frustrating when you have to play a 10-min minimum level again and again because you can't recover the all-but-unavoidable damage. 2.5/5

Canabalt

Play Canabalt

Sep. 03, 2009

Rating: 0

Yeah, randomness is kinda lame. I'm ok with the level changing each time so that its not just an exercise in memorization, but there's no difficulty curve in the random. It just pops down obstacles without any restrictions. So sometimes you go 3k points easily, sometimes you die at 300. Also, the screen shake NEEDS to go, it screws me up so much, particularly at the higher speeds.

Rage 3

Play Rage 3

Aug. 31, 2009

Rating: 0

Putting in a level barrier at the end of the game that there isn't enough experience in the game to pass is dumb. Had to replay 2 levels just to get enough xp to pass. Also, particularly on level 4, there's too much running around and not enough action. Bill yourself as an action game, keep the action going, I lost count of how many times I was running around in rage mode forever just looking for people to kill. Still, its fun and addictive, 3/5

Spewer

Play Spewer

Aug. 30, 2009

Rating: 0

Also, to actually comment on the game. I give it a 3/5. It was a bit laggy at first, but that went away. The real problem is that the mechanics of the game are irritating and inconsistent. The game seems hellbent on doing exactly opposite of what I want to do in any given situation. I was under the impression black puke worked like a platform wherever you place it. Which, of course, it does, but only when the game decides it wants to work properly, otherwise I fall through it or slide off it, and you can't jump off it worth a damn.

Spewer

Play Spewer

Aug. 30, 2009

Rating: 0

For anyone who needs help with "Shooting Gallery"s top switch: Jump to the highest platform on the left. Then jump to the right and use the red puke to propel yourself to the top right corner. You should be right next to the highest grate in the wall, then quickly move your mouse and puke through the grate to hit it. May take a couple tries.

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