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Escape Game - Computer Office Escape

Play Escape Game - Computer Office Escape

Jul. 18, 2023

Rating: 4

Positively surprised by the variety of puzzles in such a simple game :) And just the right difficulty too!

Chef Last Stand

Play Chef Last Stand

Jul. 13, 2023

Rating: 8

Wait they mean 100 coins in one try? WOW the badge makers did a poor job, not only is it way too hard but it's worded like an easier objective than it is. On the game itself: The game elements don't work well together at all. Supposedly the game is about fighting kongpanions, but it's actually trashcan attack simulator, nothing else giving any benefit in the long run. Even worse, the game tells you to pick up energy before it disappears so to go back, but to get the most money you're best off running to different trashcans. No ingame instructions past the first play either, and what the boosters actually do or how they regenerate, I guess I'll never know.

Medieval Chronicles 5

Play Medieval Chronicles 5

May. 15, 2020

Rating: 2

Sadly I have to say that the detective aspect is lacking in this instalment. The questions in the first part are mostly related to knowing the characters, e.g. "What would Dregg call his father?" As far as finding the clues is concerned, you're often just told where to go rather than figuring that out yourself. The second part... had some questions, now I think of it, but nothing relating to the reveal this time, sadly. Granted, it could be on purpose that this game was made easier, this is just my opinion. However, I think the type of questions in the beginning could be improved. I personally don't see why picking Amber for reassembling the vase is the 'logical' conclusion, especially if one plays without knowledge of the previous games.

ZS Dead Detective - Pumpkin Dead

Play ZS Dead Detective - Pumpkin Dead

Apr. 14, 2020

Rating: 1

Wait... But if you need interaction to play music after loading, how is the map able to load with music and without clicking?

Knight-errant

Play Knight-errant

Feb. 19, 2020

Rating: 0

That was a REALLY nice idea... but I can't count the amount of steps wasted on trying to avoid being captured by some of the pieces, when those ended up being the winning moves. It's good that my friend reminded me of what happened with the bishop by getting stuck there.

Frugal Knight

Play Frugal Knight

Feb. 19, 2020

Rating: 0

Oh yeah, forgot the feedback... Nice game! Simple, but creative and fun concept. There's a lot of levels, but I don't think it's too much, just gives a good difficulty range. I also love/hate how you can't see how low you have to go to get silver/gold (I think it was a good choice). Doesn't prevent me from trying to calculate what combinations I'd have to make though ;)

Developer response from baba_s

Thank you for your feedback!

Frugal Knight

Play Frugal Knight

Feb. 19, 2020

Rating: 0

@sjrmac3: I don't exactly remember it anymore, but I know you have to shoot an arrow at the highest monster. Hope that eliminates enough possibilities!

Frugal Knight

Play Frugal Knight

Feb. 19, 2020

Rating: 0

My friend had an idea: Can you make the entire game playable with just keyboard? Space to select the buttons, arrows to navigate between options... Well, you'd have to add graphics for showing which button is selected at the moment, so it's not just a simple addition, I'm afraid. Right now, it works for every simple option but Game Start, though! I suppose Game Start doesn't make sense to keyboard-ise since you have to click a level shortly after.

Finding my Heart

Play Finding my Heart

Feb. 10, 2020

Rating: 3

I think I know what bob is talking about with the game crashing, but it's not actually crashing. To stop talking with the drunk guy, you have to press the X. He rambles on as long as you stay there (unless you use the right interaction).

Gragyriss, Captor of Princesses

Play Gragyriss, Captor of Princesses

Jan. 12, 2020

Rating: 6

Hm, too bad there's no way to return to the main menu where you can switch between regular play and survival. Except for refreshing, of course.

Ring Pass Not

Play Ring Pass Not

Dec. 19, 2019

Rating: 4

Game loses a ton of its luck factor when you realise you can freely move the tiles once played in the ring, regardless of whether they match or not. And then you get bonus tools for your combos. However, I can imagine that later levels will become way harder, and it sucks only having 1 try for everything.

Dots VS Dots

Play Dots VS Dots

Oct. 20, 2019

Rating: 0

Why is the screen so big? This problem keeps happening... Anyway, interesting idea, but the fact it just gets simpler the longer you play makes it really boring. Shrinking the screen should be priority no. 1 though.

Electric City Manager

Play Electric City Manager

Sep. 27, 2019

Rating: 5

Aaah it's so short! Really the only complaint though. Is the greyed out arrow there because there's supposed to be more levels?

ELSiE

Play ELSiE

Sep. 23, 2019

Rating: 0

Great game, good idea and great design. However for some reason I feel like the music and sound effects clash a lot, so maybe you can change the music? Speaking of the music, it automatically stops playing at a certain point, maybe it's not looping.

blue

Play blue

Sep. 23, 2019

Rating: 4

Great game! The lack of level restart is very frustrating though...

Bush Whacker Classic

Play Bush Whacker Classic

Jul. 26, 2019

Rating: 0

Oh hey I just found my first statue fragment! Who still needs one?

RGB Quest

Play RGB Quest

Jul. 23, 2019

Rating: 1

It's good that it's a hard puzzle game, but I think the "learn by trying" tactic to introduce new mechanics only works well when the level design is simple enough that you're able to quickly see that what you've learnt is not enough to solve it. As easy as level 3 is in relation to other levels, it's still too complex for that mechanic introduction imo. You're introduced to spikes at the same time as a new mechanic you don't know exists, and I was stuck thinking that this should somehow be solvable using stacking because I learnt that the previous level. Maybe it's better if before that, there would either be a level introducing spikes, or a level where you had to cross a gap... Maybe it's just me. It just seemed like a big leap to introduce spikes, horizontal sticking, and 1-block-a-time destruction at the same time. Primed me to worry about missing game mechanics later on.

Colorful Drink Mix

Play Colorful Drink Mix

Jul. 23, 2019

Rating: 0

Oh yeah btw... Not to mean that I think making this game is so easy it's just a training exercise! I just like the concept and mechanics and see it as a fun challenge to see how much of it I can teach myself to implement. At best, I would still be missing the fun graphics and sounds.

Colorful Drink Mix

Play Colorful Drink Mix

Jul. 23, 2019

Rating: 1

Oh, that's a cool minimal version of the meal serving genre! Is it okay if I try to replicate your game to train my coding skills? If I end up uploading it so my friends can give feedback, I'll make sure to credit you clearly in case others see and like it.

Developer response from catsummer

sry for late reply, thanks! also ofcourse you can!

Symmetry

Play Symmetry

Jul. 23, 2019

Rating: 0

TLDR version of my comment: Really cool in concept but held back by implementation. Suggested tweaks: shorter screen, split timed mode and limited moves mode, maybe remove the blinking altogether. 4/5 because I see promise.

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