I'm playing today's daily, which gives "Wizard Sleeves" (stash 3 cards). If I stash cards, the next turn doesn't give me two new cards; it gives me one new card and pulls a card out of my stash instead. I don't think that's how that's supposed to work.
I want to like these games, but the user interface is maddening. I have no problem with reading, but the slow scroll of the text and the forced pauses (usually to force you to take 5 seconds to read "...") makes it really awkward. Yes, we can make it go faster with PageDown, but that makes it skip through and you don't actually get the chance to read it. Change the text display so that it just shows up instantaneously and get rid of the forced pauses. It would make the game much more enjoyable for those of us that would actually like to play them.
It's remarkable how fluid the character animation is. I never feel like it's just repeating the same movement over and over because of how well the movements flow into each other.
Interesting feature, if it's more for record-tracking I did like how Rogue Legacy handled it, where you could scan all your pasts runs to see what their general stats were. I never used it myself but I could see why that's interesting.
I feel like part of the game is supposed to be how to get the strips out of the way of each other, but, so far, that's avoidable by just dragging ones you're not manipulating right now out to the perimeter.
Not being able to have backup players when your "star" players get injured is a nightmare, especially for QB. It seems if your QB is injured, you're just going to lose.
If you and a box are both on a button and you jump, the gate that the button deactivates comes back on while you're in the air, even though the box is still pressing the button. It doesn't really make any difference to the game play, but it's a little untidy.
"If the games freezes on this screen, enable Flash cookies in your browser settings". I'm using Firefox; there are no settings for Flash in my browser. Flash does present a popup before this at some point to ask if it can store data locally, to which I say "yes", but it hangs on this screen anyway.
The instructions are still wrong. People are saying all three aspects must be the same. This would mean that all three pieces would have to be the same color, shape, and material, which means that all three would be identical, which is not the case. It appears that every piece in the set has to share two of the three properties. So they all have to have the same color and material, or the same color and shape, or the same shape and material. Another way to say that is that they can differ in only one aspect. (Or they must all differ in all aspects.)
Interesting feature, if it's more for record-tracking I did like how Rogue Legacy handled it, where you could scan all your pasts runs to see what their general stats were. I never used it myself but I could see why that's interesting.