Seems to work OK for me on a Mac. Also, I can understand that you might not have a Mac to test on, but that's no reason to be condescending to Mac users. ("MACINTOSH IS A LIE")
May I suggest that before you release your commercial game on Steam that you get someone to proofread all of your text? There are frequent errors, at least in English. They aren't bad, but the commercial game should probably be more polished.
Duly noted, thank you for the feedback. I have set up a QA team of four testers for the desktop game, and three of them speak english as their native language, so I can assure it will be way more polished than the free games I make for the web
Fails to record progress for me. Every time I come back, I have to play all the levels from the beginning. I don't have this problem on any other Kong games.
The color blending is reminiscent of Blendoku, and it has colorblind support. I'm not colorblind myself, so I don't know how it works, but maybe look at it for inspiration on how to make this work for colorblind people?
I don't understand how you can possibly complete Level 7. Is everyone seeing the same thing I am? A single column of red blocks followed by a single column of empty space, followed by a single niche for the target?
I'm at the section where you have to do something with each of your segments before recombining. I've done all three, and nothing new happened. I don't know if I'm missing something or if there's a bug.
This was really cool until I had to wander around in the dark hold randomly pressing space in order to find stuff. I even tried turning my monitor's brightness up all the way, and I still couldn't make out the final thing. I had to resort to a walkthrough. Would have been nearly perfect if not for that.
We have some players reporting that the game won’t load depending on the browser they are using (not only on Firefox). This isn’t obviously a design choice on our end, Flash has limited capabilities and from time to time gives hard times. And those are the options their devs provided, we know it's not ideal, but we have to deal with it.
I've got 5/6 endings. I gather from the comments that the one I'm missing is "China/Explorer". I have zero idea how to get this ending, unless I need to have him dig for, like, minutes.
For the easy badge, it'd be nice if the game told you how "clear points" are earned. FWIW, I did the first three songs at the lowest difficulty and was able to get the badge.
Duly noted, thank you for the feedback. I have set up a QA team of four testers for the desktop game, and three of them speak english as their native language, so I can assure it will be way more polished than the free games I make for the web