Thing the prices need revising. Extreme brickout has very low dps amount, yet the upgrade tiers are no cheaper than the other games, and the ramping up of the cost per board doesn't really encourage the use of them either.
Spearmen seem to be the worst unit, in fact they seem downright buggy. there's time when I've got lots of mana yet don't generate any spearmen when I click in the spawn zone, and there are more times when only a single spearmen is generated rather than the group that the others give.
This has cost me at least 2 rounds so far :(
@nophie;bgold quality of item determines number of stat bonuses you get, and the purple legendary items get 5. Means better chance of pro. i. and luck bonus, making it easier to defeat enemies.
Stylish, it doesn't really matter about item colour, as it's dependent on the number of bonuses the item gives.
Basic 0, Magic 1, Rare 2, Perfect 3, Epic 4 and Legendary 5.
I'm hoping that improved stat lists and descriptions will come out of the UI upgrade.
Other than that, though, I'm struggling to see a reason not to start at 10 years and opt for rebirth every time you hit 20+. After all,it seems youget most APs in the first 10 years, so that gives you skills (which you don't lose) allowing you to start at a higher difficulty map and making it easier to levelup...
I can't rate this decently unless and until limited tables are added. I feel they should be mandatory at least for the low value tables.
I find nothing more frustrating than joining a $1/$2 table, applying a $40 buy in and then one player slapping a $100 bet down after the hole cards have been dealt leaving me with just 2 options, risk all-in, or fold.
Bit disappointed that the weapons are not historically accurate. Further, that the choice of vehicles aren't brilliant. Finally, the weapons don't scale to each other that well.
Hint: Combat skills (especially defensive) need to be ~100 per white star of difficulty for the dungeon to be able to storm it with minimal rests. Don't neglect First Aid as a skill either.
No simple upgrades, no mini-map, no guide as to which direction to go in (even just a "next objective is somewhere to the SW"), stupidly low ammo count meaning you spend more time buying ammo than playing the game, no ability to run over enemies... 1/5
1) "no mini-map, no guide as to which direction to go in".
On each level you have objective you need to explore level and find it.
Game's name includes word "labyrinth" which means you should apply some navigation skills.
2)"stupidly low ammo". You need to use resources wisely. For example the best way to destroy small sphere shape bots is to use electromagnet device. You can save a lot of bullets if you will wait untill they all show up and then by activating electromagnet you can destroy all of them at once. Biosupressor can be used in same way - it will kill all weak creatures instantly and harm big once so you will spent less ammo on them.
As you see you just need to think a bit.
3) "no ability to run over enemies". It will require more computations and I want game to run on slow computers too.
In general you don't like game because it different from games you have played before and you searching for familiar patterns and do not
want to learn something new.
A nice game, but please make sure that it works before uploading.
It appears that the upgrades don't actually do anything - I've tried both Master of Stockbreeding and Magnificent Animals, with no effect.
So far it's 1/5, fix the bugs and I'll happily up it to 4/5.
1) "no mini-map, no guide as to which direction to go in". On each level you have objective you need to explore level and find it. Game's name includes word "labyrinth" which means you should apply some navigation skills. 2)"stupidly low ammo". You need to use resources wisely. For example the best way to destroy small sphere shape bots is to use electromagnet device. You can save a lot of bullets if you will wait untill they all show up and then by activating electromagnet you can destroy all of them at once. Biosupressor can be used in same way - it will kill all weak creatures instantly and harm big once so you will spent less ammo on them. As you see you just need to think a bit. 3) "no ability to run over enemies". It will require more computations and I want game to run on slow computers too. In general you don't like game because it different from games you have played before and you searching for familiar patterns and do not want to learn something new.