In my quest to become a pro efficient developer, I accidentally removed timer functions unless on their corresponding map. This will be fixed for the next update, which will be tomorrow night at the latest.
Hey, I plan to add a ton of maps. If any of you would like to create a map, if I like it, I will use it in the game and credit you in the map name. Thank you.
Please Refresh Version 1.3.3. Fixed game not saving on ore screen. Changed diamond qol, removed 10x option and replaced it with 1000x. Added new map layout screen for upcoming maps.
Test version 1.3.0 is up on IDM. Sorry for the lack of updates recently, personal issues took precedent. Map 2 test, efficiency mode in conjunction with multiple maps. Fixed the factory bug, should no longer go into negative reoliteP. The whole navigation icons with locks is going to be changed. I dislike it. Crystal map 1 prototype added - players must collect 3 keys and get to the exit to proceed to the next crystal map within the time given.
Please refresh for version 1.2.0. Efficiency mode added. Crystal cost fixed. There was a memory leak that may have been causing loss of saves, hopefully this fixes it. If loss of saves still occur please post so that I can continue trying to fix the issue. Thank you.
Testing version 1.1.0
Manual drone speed maxed at 90 after prestige.
Efficiency mode added. For test purposes calculates every 20 seconds, live version will be 3 minutes.
Once the formula has been calculated, the c in the bottom right corner will blink. Go to the ore screen, and in the top right corner there will be an E. Click on it to activate efficiency mode. Once the timer reaches 0, gives calculated ore amounts. Will only run while on that page. Efficiency mode is testing to reduce lag and to prepare for multi maps.
Crystal timer added.
Vip Vault added. Unfortunately to disable collision checks with manual drone and other drones, I'd have to disable it with ores as well. Hence I added a vault, where only the manual drone can enter.
Please refresh for version 1.0.7
Crystal change -crystals will now stay on the screen, even after exiting to another screen. They will despawn upon destruction and respawn after elapsed spawn time.
Tutorial reset - Tutorial has been reset and changed to for slower progression to allow new players to better understand the game's mechanics.
Text Colors changed for better visibility. Color coded for prices Yellow: Gold, Black:Plates Red:Crystal Blue:Diamond
Fixed various Bugs.
New test patch is up on Idle Dr0ne Miner (1) for those of you who want to help test before the weekend's patch. Press the C key for dev bonuses. Please continue to leave bug reports and suggestions so that I may make the game more enjoyable. Thank you.
Idle Drone Miner 2 has been released. I will continue to develop the game here for players who wish to help me continue to test but this version will be wiped. Idle Drone Miner 2 will never be wiped. Upcoming content plans, add more maps. Add Ultimate drone. Add Moar everything. Thank you.
Please refresh for version 1.3.5. Timer functions fixed. Smelt multiplier added. Factory efficiency added.