I've been sick for the last few days, the games release may be postponed as I haven't been able to code. Thank you for the continued support. A new release date will be set, once I'm better.
Version 0.3.3 Reolite plus added. 1 diamond to help test. Start button should be fixed. Game was wiped and cheat removed. Artist is working on asset completion. The other 13 ore Plus, should be done for the next patch. Plus, gives 100% chance to extract ore of a higher level based on plus level. So Reolite plus lvl 1 will gain garbite as well.
Currently working on having the currencies displayed on all screens, as well as having icons to move between layouts on every screen. This will be done first before more content is added.
The game's data may be wiped as I am working on balancing since the game is in development. Thank you all for the feedback so far and I hope you play when the game is completed. For those who stick around to help me continue to test, thank you very much.
Thanks. It's like vinton1640 said, collecting pickups from destroyed enemies allows to get new level which means better weapons. Sometimes there can be enemy projectiles near pickups, so it's more challenging than just getting xp for destroying.
Hi, started an update log on Kong forums. Visit it if you'd like to know when and what the next update will contain.
https://www.kongregate.com/forums/4-game-programming/topics/1746165-idle-dr0ne-miner-update-log
The crystal HP is 1B as stated in the upgrade screen. Once you leave the screen to avoid abuse, the crystal disappears and is recreated after the spawn time has passed. Crystals are not meant to be gained easily. I will be adding a mouse-over to display how much hp each crystal has on the mining screen as well as upgrades to do more damage to the crystal. The game is only about 10% done in terms of upgrades and mechanics that I have planned. Unfortunately the day does not have enough hours for me to complete as much as I'd like in that time. Add bugs to the mix and content updates are coming out much slower than I like. So while things may seem slow now, they won't be week to week as I get more content out. Thanks for your continued support.
Unfortunately due to too many comments / pms on old versions of the game, I will only be responding to people who state they are on the newest version. Too much time is wasted otherwise, in trying to resolve issues that have been solved. Thank you for understanding.
As well as tooltips on everything and a tutorial.