just as good, if not better, than the previous ones! Had lots of fun getting to the 10k mark. Seems like I failed 1000 times, then had one run where i scored almost 30k. Good combination of skill/luck/SUPERMAN!!
I just realized that according to the calendar in the background of the main menu, 1950 Russia only consisted of 19 days, and something important happened on the 13th day...
really fun game! They only problem I had is getting to the point where I can't see the surface I am supposed to land on any more and I end up jumping with the hope that I will eventually land on something...
great well polished and challenging game! It would be great if disasters included alien invasion and eclipse (where you can't see any tiles for x seconds). A zombie breakout or disease cutting down city sizes would also add some challenges. It would be great to also have a sandbox mode to activate/deactivate different disasters to test different build scenarios. Thanks again for a great free game!!
bravo, nice clean game... last level was really easy, but seemed to be more of a teaser for a complex multi-color door level. Hope I am right about that one. Also, really nice integration of sound and beat to make great music. That alone made me feel more relaxed when trying to figure out the more complex levels.
I remember when this game cam out a while back... the game isn't much of a grind at all, compared to other games. I got all the way to the hard badge in about 4 hours...
the artwork looks great, but is really busy and looks crammed on the screen. Also, this is just a very tired genre 'round here. I was able to get the easy badge easily enough, but there definitely isn't anything here that makes me want to stick around, that is, unless the medium badge become a badge of the day...
meh... there doesn't seem to be any tactics involved here... just play the highest card and hit BAM, then hope that the other player doesn't have all sorts of expensive boosts and what not.