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X4MHD's Comments

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A Small Favor

Play A Small Favor

May. 21, 2009

Rating: 0

@ lordkingpanda: no, he means the board in the lobby next to the trader that has circles with numbers in them. The device for the 'weapon re-loader'/shield? next to the lockers is something else (left-locker related).

Morningstar

Play Morningstar

May. 19, 2009

Rating: 0

Amazing, this is more a puzzling movie than it is a game. Only few developers can pull that off and get a 5/5 score, no... hold on: You're the first! Loved it, fav'ed it and expecting another one soon!

Medieval Rampage

Play Medieval Rampage

May. 17, 2009

Rating: 0

Decent game, just gets very tedious once played to the end. Survival mode doesn't really add much as it seems to be a minimal version of campaign mode. 3.5/5 score.

Endless Zombie Rampage 2

Play Endless Zombie Rampage 2

May. 17, 2009

Rating: 0

Ok, seriously, stop with chain-spamming and make an honest comment about the game. About that: the zombies almost camo in, because of colors, shaking ground etc. Fun if you like killing endlessly like a zombie, otherwise very tedious. 3/5.

The Last Mech-Druid

Play The Last Mech-Druid

May. 13, 2009

Rating: 0

Really nice idea(s), but this feels a bit like rpg-counterstrike or defeat-endless-wave-of-zombies, same map over and over? How about another surrounding? 3.7/5 for concept.

Ultimate Tactics

Play Ultimate Tactics

May. 09, 2009

Rating: 0

Slow paced, slightly boring, glitchy game. 3/5 for potential, graphics and storyline.

Protector III

Play Protector III

May. 08, 2009

Rating: 0

So how does the gold earning work exactly? Is it based on the map-gold-leftover +/- skill-levelled-bonuses, because I've been trying to calculate it... and it doesn't add up: map-gold-leftover(198pre-boss)+2/10(10%?)banking=total(218+/-) minus hero wage of course. But I get 163 minus hero wage... How do you calculate?

Protector III

Play Protector III

May. 06, 2009

Rating: 0

Errrrr @ "You Earned 15,7.5" <-- Come again??? What is that supposed to be???

Protector III

Play Protector III

May. 06, 2009

Rating: 0

Mhm, a loss on map 3 makes a script do loop error and bugs whole game, can't continue, have to reload page... Beside that, it seems the skill curve is a tad higher than previous version. Same map, just a different system. Next time, I'd like to see a working game instead of a working concept. 3.5/5 for concept value.

Realtor

Play Realtor

Apr. 26, 2009

Rating: 0

Decent game, but very simple. Perhaps try to implement some actual choices next time: like gaining access to other sectors or countries!!, being able to purchase commercial buildings, historical buildings, etc etc. And adding awards would be nice. This seems like an alpha phase game.

World of Pain: Chapter 1

Play World of Pain: Chapter 1

Apr. 26, 2009

Rating: 0

Nice grind RPG, but it gets slower and slower after a while, so you need to reload every so often, and some sectors you cant press the buttons. Not to mention cursor blinks when you're in chat. 3/5 for major bugs, but good gameplay effort.

Dungeon Defender

Play Dungeon Defender

Apr. 25, 2009

Rating: 0

After a defeat, it doesn't return back to menu.

Reincarnation: Riley's Out Again

Play Reincarnation:  Riley's Out Again

Apr. 25, 2009

Rating: 0

* I always enjoy these kind of games. Thanks for uploading. 4/5 score.

Open Doors 2

Play Open Doors 2

Apr. 24, 2009

Rating: 0

Best smoothing music ever!!!!!!!!!!!!!!!!!!!!!!!!111 5/5 score, oh yeah, the game is quality too.

The Great Siege

Play The Great Siege

Apr. 24, 2009

Rating: -1

How long does it actually take to summon 1? I can't send any additional waves until it's summoned, and boss doesn't wait around... When I summon, I expect it to be summoned!!! I thought you said you fixed glitches, seems you didn't fix that one.

Two Rooms

Play Two Rooms

Apr. 24, 2009

Rating: 0

Great game, great levels, reminds me half of portal. 4/5 score. For those who like exotic background/sound, add that in next: asian, african, scandinavian scenery etc. Give the game an uber-finished touch, go over the top or uber-minimalistic. Because this is Kong.

Orbital Decay

Play Orbital Decay

Apr. 23, 2009

Rating: 0

Auto-fire would be a great help, reliefs stress from hand, as this is a long game. Main gun should be shooting faster, dual if possible. Nice game, good features, fine storyline. Looking forward to the sequal, if there is any. 3.75/5 score.

Mud and Blood 2

Play Mud and Blood 2

Apr. 23, 2009

Rating: 0

Muhahaha!!! After a slight lag, my bunker suddenly switched places from bottom-right to bottom-left... wth, germans discovered plasma-transport devices or so? I don't believe they had those in ww2. So, keep these 'features' out pls, ty..

The Great War of Prefectures

Play The Great War of Prefectures

Apr. 22, 2009

Rating: -1

Aliens obliterate any standing standard army available, with any tactic. Green giants are perhaps a good solution, however.. the time it takes to construct 1 and to assemble those giants into an army.. should be decreased, 15 turns and additional to assemble? Just LOL. Having to wear those aliens down is another additional turns, no.. I'm not giving this full credit: 3.5/5 for originality, lost points for gameplay. Make it so that you can move units around more per turn.

Planet Basher

Play Planet Basher

Apr. 19, 2009

Rating: 0

lol, music from hornygamer? recognize it.

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