Not too bad a game, however: not 100% original, bad lag, turtle map doesn't finish and no sfx/music mute. All of the above kill game fun so much that its 3/5 instead of 4/5. Update the game fixing those problems and you got yourself a quality game.
Not too bad, but not too cool either. Auto-fire and auto-aim would be fair to have(less tension, less RSI) as it doesn't add to gameplay, just more tedious as pretty much every level seems to be alike. That said, fun twist on a defense game.
Love the graphics, not bad soundtrack, okay storyline. I did it with mortars/rpg's and a sniper as walking hero. Gunners seem to only do enough damage in combo with tesla and flamethrower's range not my favorite. 4/5 score for cool content & gameplay.
Simulation wise, there's a few aspects that seem unrealistic: cops have unlimited ammo, cops need to pause and re-aim to shoot, no army/medical/firemen presence, no plan of defense/barricades, illogical movement of humans, no strategical positions shown (building levels/terrain heights), no moving objects other than zombies/humans. 2/5 score for not delivering much of a game.
I found no bugs whatsoever, great game, great play (for 25 career plays anyways). Got all achievements (need to reset upgrades a few times to attain all). 4/5 score imo. ^^
Great FUN FLASH, short, small, little fun game. I do believe I liked the upgrade window most, if only for the funny Y/N humor :) and the noise it makes when reboot!!! epic. 3.65/5 score.
Decent game, short - fun while it lasts - executed nicely (found no real bugs). Slightly above average score (3.5/5). I'd say this is a prime example of FLASH FUN. Good work.
Actually, if you make the commandertank a mechcommander and construct turrets with his nanobeam(arm), then you've successively recreated a TD version of Total Annihilation (arguably one of the best RTS ever).
Nice game, but like to see customization options towards tank, to be bought from store, which also changes tank appearance. I like the siege mode. And you could think about making 3 different enemies: sub-terra, flying, ground - and according help-turrets.
Fun, then after a while gets repetitive. I miss storyline. And a bit more variety would be nice, like one guy said earlier: assassin missions or transporting would be nice. Just to break the dual-tone of 80%killed and race, with the sporadic boss level.
Ok, I like the story line, gameplay not bad either. Good drops of items, quests etc not too hard. However, 2 things: 1.should add a never-ending mode, 2. why do you need to answer riddles to vanquish evil? makes no sense.
Good game, but!!! first character irks too much, guys from london don't say "y'all", shadow gunner moves ánd shoots same turn!!, i have only one white attack when facing shadow and it doesnt do squiddly doodoo!!! Also, the explanation on how the universe timeline works, utterly freaks me out. Pending doom etc is NOT part of happy gaming. 2/5 for not understanding your audience.
Ugh, I had an amazing Save Game yesterday and for some reason its gone. I'm not interested enough to do ALL the grind again... You loose points for that.